Does the mod also activate poise on enemies? That only the player has poise makes the game easier, I don't decide to download until I know if poise is for the enemies and the player. Thank you very much for the mod, since the biggest problem with the game is poise.
try using DSmapstudio for the data0.bdt i was able to merge 4-5 mods that modify that file, a simple import-export CSV. just dont forget to back up first used to use yapper but dsmapstudio is more intuitive(?) because the modified parameter would be marked in green.
for the tutorial; the example is for elden ring (regulation.bin) but works for DS3 (data0.bdt) https://www.youtube.com/watch?v=1KI4WF0a-8Q
Doesnt work with champions ashes. It requires "Loadlooseparaams" to be set to off in the modengine.ini which breaks champions ashes, any work around for this?
But now 15+ poise allows withstanding most of enemy strikes (for e.g. a lightning-charged sword blow from a Silver Knight) which should normally happen with like 3 times of that value considering DS1 / DS2 experience. Something's fishy here.
Maybe it's this way because the poise stat is much harder to increase in DS3? Havel's set gives you 62 Poise in DS3 whereas in DS1 it gave you 120+ poise. So 15+ poise in DS3 would be the equivalent to 30-40 in DS1.
When I download it doesn't give me Data0.bdt it gives me a .RAR file. I tried replacing the original with that but that just crashes the game on launch. I'm pretty new to moding so tried to follow the instructions to the letter but what am I missing?
Never mind I'm dumb. Just need to extract it. I used 7zip if anyone else has the same dilemma.
Wait so how much poise is this supposed to add? I would like to make this mod work with Recover Souls Immediately. That mod also use the Data0.bdt file
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i was able to merge 4-5 mods that modify that file, a simple import-export CSV. just dont forget to back up first
used to use yapper but dsmapstudio is more intuitive(?) because the modified parameter would be marked in green.
for the tutorial;
the example is for elden ring (regulation.bin) but works for DS3 (data0.bdt)
https://www.youtube.com/watch?v=1KI4WF0a-8Q
It requires "Loadlooseparaams" to be set to off in the modengine.ini which breaks champions ashes, any work around for this?
But now 15+ poise allows withstanding most of enemy strikes (for e.g. a lightning-charged sword blow from a Silver Knight) which should normally happen with like 3 times of that value considering DS1 / DS2 experience. Something's fishy here.
Never mind I'm dumb. Just need to extract it. I used 7zip if anyone else has the same dilemma.
He created a new SpEffectParam (400000) and attached it to each armor, and this is what it does.
spCategory 1001
categoryPriority 10
dmgLv_S 1
dmgLv_M 1
dmgLv_L 1
dmgLv_BlowM 5
dmgLv_Strike 1
dmgLv_BlowS 5
dmgLv_Min 1
dmgLv_Uppercut 1
dmgLv_BlowLL 5
dmgLv_Breath 1
stateInfo 120
Also apparently "SaDurability" = Standing (real) poise / "Poise" = Hyperarmor while attacking.