Add the game to Steam if not a license, if the license is, go to the Steam library with the right mouse button on Dark Souls 3 there will be a gamepad item and select enable steam input system
This mod for DS3 looks great so far from the 5 pics that are up and from the descriptions of the mod. But I will wait intill the mod is fulling completed, cause in its current state, Vortex does not seem to register this mod even when I manual load the files. Whether it's still zipped or unzipped, it won't register it. I've NEVER had this problem before with using Vortex.
I'd also like to know. There's no explanation on how to uninstall anywhere it seems. I checked the mod description and the readme file but nothing. I'm guessing just remove all the modified files/folders but i'm still wary of getting banned if it's not removed properly.
I downloaded the manual install files and copied them into the game directory.I also downgraded to version 1.15. Still nothing.HOW does it work? Update - Ok it worked.I'm an idiot. 😅😅
Guys. this is THE best ds3 mod hands down. Only the demo but the level of quality and care put into it really shines through, and we all really appreciate you guys listening to our feedback and balancing the game. I've gone back to play it and I'm having so much fun. I've played almost every major ds3 mod (champion's ashes, convergence, even that wack COTA mod) and this is my favorite. Just keep making the quality content like you guys already are, and I'm sure everyone else will love it too. Nicely done, everyone!
Hi! I watched Lobos stream your mod. I loved the level design and layout of the areas and the atmosphere and added ambience was great; the Cathedral was my favorite and the upscaled Heide Knight Tower looked gorgeous. Voice acting was very well done too. My biggest complaint was reskins of other bosses like Godwyn or the monks for Sekiro just felt so out of place and didn't fit the speed of Dark Souls 3. Like some of these bosses just do not feel right in the game outside of their originals.
I know it's not going to be easy, but the best way to add brand new bosses and enemies to keep the experience new is to give them custom animations rather than recycling pre-existing ones. Caimar from Convergence was a great example of new unique boss with its own animations though it took quite a few from Gundyr. It doesn't have to 100% original animations, just a few would be good enough That's the only thing missing from this mod to make it truly feel like its own unique experience. I know you guys said this mod is FAR from finished, and doing something like that would take a long time.
Hope you guys can pull it off! Keep the modding community of Souls games alive!
1956 comments
+50% more bosses
+50% more attacks that send you flying
+50% slower souls progression
+25% actually enjoyable areas
This mod suffers some serious balance issues, but otherwise is the best DS3 mod available to this day
Update - Ok it worked.I'm an idiot. 😅😅
expect FPS drops, sadly...
he is perfectly correct to say "expect frame drops"
I know it's not going to be easy, but the best way to add brand new bosses and enemies to keep the experience new is to give them custom animations rather than recycling pre-existing ones. Caimar from Convergence was a great example of new unique boss with its own animations though it took quite a few from Gundyr. It doesn't have to 100% original animations, just a few would be good enough That's the only thing missing from this mod to make it truly feel like its own unique experience. I know you guys said this mod is FAR from finished, and doing something like that would take a long time.
Hope you guys can pull it off! Keep the modding community of Souls games alive!