Dark Souls 3

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Created by

Archthrones Team

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Archthrones

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1956 comments

  1. kelsomd111
    kelsomd111
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    Hi! Thank you for such a hard work, i really love this mod. Unfortunately my dualsense dont want to work with it. Does anyone have the same trouble?
    1. Kektus2
      Kektus2
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      Add the game to Steam if not a license, if the license is, go to the Steam library with the right mouse button on Dark Souls 3 there will be a gamepad item and select enable steam input system











    2. kelsomd111
      kelsomd111
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      Thx a lot, it helped!!!
  2. Plitz5
    Plitz5
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    This mod for DS3 looks great so far from the 5 pics that are up and from the descriptions of the mod. But I will wait intill the mod is fulling completed, cause in its current state, Vortex does not seem to register this mod even when I manual load the files. Whether it's still zipped or unzipped, it won't register it. I've NEVER had this problem before with using Vortex.
  3. AlexanderLevine
    AlexanderLevine
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    +50% more stagger
    +50% more bosses
    +50% more attacks that send you flying
    +50% slower souls progression
    +25% actually enjoyable areas

    This mod suffers some serious balance issues, but otherwise is the best DS3 mod available to this day
  4. Skoryboy
    Skoryboy
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    How do I uninstall the mod? I am new to moding games
    1. peedidie
      peedidie
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      I'd also like to know. There's no explanation on how to uninstall anywhere it seems. I checked the mod description and the readme file but nothing. I'm guessing just remove all the modified files/folders but i'm still wary of getting banned if it's not removed properly.
    2. ArrogantUnicorn
      ArrogantUnicorn
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      Delete the files you placed in the directory.  I bet you can also just delete dinput8.dll and leave the other files and it simply won't load the mod. 
  5. KeyGen
    KeyGen
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    When will we continue, it's endless! When will a new patch with adjustments and story come out?
  6. emonkhan420
    emonkhan420
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    I downloaded the manual install files and copied them into the game directory.I also downgraded to version 1.15. Still nothing.HOW does it work?
    Update - Ok it worked.I'm an idiot. 😅😅
  7. madness123
    madness123
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    Quick question do I need accept the Bandai Namco terms and conditions to play online on the private server?
  8. YeezusOfDabarath
    YeezusOfDabarath
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    Guys. this is THE best ds3 mod hands down. Only the demo but the level of quality and care put into it really shines through, and we all really appreciate you guys listening to our feedback and balancing the game. I've gone back to play it and I'm having so much fun. I've played almost every major ds3 mod (champion's ashes, convergence, even that wack COTA mod) and this is my favorite. Just keep making the quality content like you guys already are, and I'm sure everyone else will love it too. Nicely done, everyone!
  9. phowos
    phowos
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    This mode is cool, i love the new visuals, it really has it's own vibes mixed with demon's souls, however, this mod has performance issues.

    expect FPS drops, sadly...
    1. Whit3hous3
      Whit3hous3
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      Tell me you have a low-end computer without telling me you have a low-end computer.
    2. 0wnz0r
      0wnz0r
      • member
      • 4 kudos
      dont simp for the mod creators. its objective fact that it aint stable. they literally called it an unfinished released.

      he is perfectly correct to say "expect frame drops"
    3. Whit3hous3
      Whit3hous3
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      • 0 kudos
      You're right
  10. BigGaeSucc2
    BigGaeSucc2
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    Hi! I watched Lobos stream your mod. I loved the level design and layout of the areas and the atmosphere and added ambience was great; the Cathedral was my favorite and the upscaled Heide Knight Tower looked gorgeous. Voice acting was very well done too. My biggest complaint was reskins of other bosses like Godwyn or the monks for Sekiro just felt so out of place and didn't fit the speed of Dark Souls 3. Like some of these bosses just do not feel right in the game outside of their originals.

    I know it's not going to be easy, but the best way to add brand new bosses and enemies to keep the experience new is to give them custom animations rather than recycling pre-existing ones. Caimar from Convergence was a great example of new unique boss with its own animations though it took quite a few from Gundyr. It doesn't have to 100% original animations, just a few would be good enough That's the only thing missing from this mod to make it truly feel like its own unique experience. I know you guys said this mod is FAR from finished, and doing something like that would take a long time.

    Hope you guys can pull it off! Keep the modding community of Souls games alive!