General Changes:

  • Lock-on distance of all enemies has been reduced from 100 meters to 65 meters
  • Added voice lines for Brazius the Eternal
  • Added voice lines to the Pontiff boss fight
  • Redesigned the title menu
  • Moved Ludleth’s post-death vendor spot to the same place he is when alive
  • Fixed the Consumed King’s non-functioning resurrection statue
  • Increased weapon damage and scaling slightly overall
  • Lord of Hollows ending is now accessible once again via a new progression path
  • Fixed a bug that caused the Realm of Moonlight to be accessible via bonfire warp too early
  • Fixed a bug causing a teleport animation to play when warping to Lothric after killing Aldrich and Yhorm
  • Gave Witch Hunter class Pestilent Mist as additional starting spell

Animation Changes:

  • Made the Gravelord Sword weapon art last significantly longer and have much greater coverage
  • Added vertical aim to the horizontal Halberd swings (Evangelist’s Axe, Living Crystal Bardiche etc.)
  • Changed the stance of the Divine Blade to limit movement speed to walking
  • All halberd kicks should now work correctly
  • Increased the speed of most halberd attacks

Weapon Changes:
  • Added Blades of the Tyrant - Pontiff Sulyvahn’s dual swords, soul transposition
  • Added Glaive of Antiquity - Holy polearm, starting weapon for Holy Cleric, lootable in Farron Keep
  • Added Legionnaire’s Cutlass - Fire curved sword, starting weapon for Izalith Legionnaire and transposition of the Watchdog of Firelink
  • Added Priscilla’s Dagger - Cryo dagger, lootable in the Painting Woman’s attic in Ariandel
  • Added Maelstorm Razor - Aeromancy hybrid catalyst, lootable in Archdragon Peak
  • Added Earthsplitter Hatchet - Geomancy hand axe, starting weapon for Geomancer, lootable on top of the Great Bridge above Farron
  • Added Sword of Apocrypha - Geomancy straight sword, lootable in Farron Keep
  • Added Morion Greatsword - Dark greatsword, lootable in Untended Graves
  • Added Axe of Rust - Strength axe, purchasable at the Clan of Giants covenant shop
  • Lowered stamina cost of various weapon attacks
  • Fixed a bug causing certain weapons and infusions to have incorrectly high scaling
  • Added new R2 attacks to the Forossan Scimitar, inspired by the Forossan Hollow enemy
  • Revamped the moveset of the Divine Blade. New two-handed attacks and expanded weapon arts; R1’s can now be chained. Additionally, blocking with the weapon and pressing R1 executes a tackle attack which can be followed by R2
  • Reworked the moveset of the Gravelord Sword
  • Fixed inaccurate hitboxes on the Gravelord Sword
  • Repurposed Executioner’s Greatsword to be a quality weapon that grants HP on kill rather than FP

Enemy Changes:

  • Polished up Pontiff Sulyvahn’s phase 3 parry windows. All sword attacks can now be parried, with the exception of the AOE
  • Changed the sword of the Legionnaire Hollows in Cemetery of Flame to the Legionnaire’s Cutlass
  • Made the Beheaded Knight less likely to charge at close range
  • Vswed, the Laggard now uses Sunlight Step and Lightning Touch instead of Final Flash and Lightning Storm
  • Caimar now gives the correct amount of souls when killed
  • Made Caimar susceptible to silencing effects
  • Midir’s HP has been increased by 20%
  • Aldrich’s HP has been increased by 20%
  • The projectile speed of the evangelist’s Gnaw spell has been increased
  • Increased damage of lightning crossbowmen in Dragon Barracks
  • The Ravenous Crystal Lizard in Cemetary of Flame’s HP has been increased by 15%
  • The projectile speed of the flame wisps and the frost breath used by the tree women has been increased
  • Increased movement speed of Lothric Hollows, Settlement Workers, Hollow Manservants, Lycanthropes, Lycanthrope Hunters
  • The attack speed and run speed of Silver Knights has been increased
  • The damage of the Carthus Skeleton Ball has been increased
  • The transformation speed of corvians has been increased
  • The damage of the two exile NPCs in Farron Swamp has been increased
  • The damage of the bonewheel skeletons has been increased
  • The damage of Capra Demons has been increased
  • Jailors now have improved detection
  • Forossan Hollows now have more poise
  • The damage of Serpent-man summoners has been increased
  • The HP of Deep Accursed has been increased by 20%
  • All enemies in Lothric Castle and Grand Archives now have 20% more HP
  • Removed buggy Gargoyle in Grand Archives
  • Gave Battlemage Eden in Settlement the Forossan Scimitar
  • Added new NPC Fallen Knight Zath in Undead Settlement

Item Changes:
  • New Ring - Quickening Band - Added to Archdragon Peak map
  • New Ring - Ring of Devotion - Added to Holy covenant shop
  • New spell cancel item - Lock of the Crossbreed - Cancels Priscilla’s Benediction
  • New spell cancel item - Rune of Disparity - Aspect of the Ancients
  • Added Tier 3 alchemy item - Immortality Elixir - Grants immunity to all status effects and increases all defense by 5% until warp or death
  • Moved Flame Stoneplate Ring to hanging corpse near Dilapidated Bridge bonfire
  • Moved White Hair Talisman to near the Smouldering Lake bonfire
  • Moved Man Serpent Twinaxes to an earlier spot in Archdragon Peak
  • Forossan Scimitar now drops from Battlemage Eden in Settlement
  • Tweaked the number of souls gained from consuming boss souls
  • Made all boss souls sell for as much as they give when consumed
  • Reworked Lingering Dragoncrest Ring - It will now increase the duration of most buffs from all spell types but not buffs that deal damage.
  • Izalith Legionnaire now starts with Flame Dash instead of Flame Body and Fire Surge instead of Sacred Flame
  • Increased physical defense of Ring of Steel Protection to 25%
  • Moved Ring of Steel Protection to an earlier spot in Archdragon Peak
  • Moved Dragonchaser’s Ashes from Suzie’s item drops to the previous itemlot of Drakeblood Greatsword in Archdragon Peak
  • Moved Thunder Stoneplate Ring to the wooden platform on wooden scaffolding at Archdragon Peak
  • Added icons for the Old Big Hat and Old Sage Robe
  • Added icon for the Ringed Knight Greatsword
  • Changed visual effects for Corrupted Pine Resin
  • Changed visual effects for Brightbugs
  • Greatwood Hammer now drops from the Elder Ghru greater foe in Farron Keep

Armor Changes:
  • Significantly reduced weight of Witch Hunter’s starting armor
  • Added additional effects to following armor sets: Elite Knight set, Morne’s set, Havel set, Gold set, Infiltrator set, Chaos Servant set, Millwood set
  • Reduced weight of Giant’s Helm

Spell Changes:
  • New Spell - Flame Dash - A teleport style spell for conjuration
  • New Spell - Sunlight Step - A teleport style spell for miracles, deals damage and causes knockback upon casting
  • New Spell - Priscilla’s Benediction - A perma-buff for Cryomancy
  • New Spell - Oblivion - A tornado style spell for Cryomancy
  • New Spell - Aspect of the Ancients - A perma-buff for Geomancy
  • New Spell - Earthen Restoration - A healing spell for Geomancy 
  • New Spell - Soul Stability- A perma-buff for Crystal Sorcery
  • New Spell - Parallax Weapon - A weapon buff for Light Sorcery
  • New Spell - Crystal Moon Storm - A Crystal Sorcery covenant spell
  • Increased the damage of most Geomancies
  • Decreased the FP cost of most Aeromancies
  • Reworked Cyclone Blast - It now has a shorter duration and deals more damage but deals less stagger and poise damage
  • Increased the effectiveness of Warmth
  • Increased the damage of Essence Wisps
  • Decreased FP cost of Magic Weapon, Great Magic Weapon and Crystal Magic Weapon
  • Replenishment, Regrowth, Bountiful Sunlight, Bountiful Light, Tears of Denial, Sacred Oath, Verdant Rage, Tears of Denial and Essence Bloom are all now stackable with each other.
  • Fixed a bug on Old Moonlight causing it to shoot 2 projectiles
  • Corrected the description of Lifehunt Blade to reflect the correct amount of life gain
  • Lloyd’s Protection now works while above 50% HP
  • Added a Fall Control effect to Lloyd’s Pilgrimage
  • Increased the spell cost reduction of Lloyd’s Wisdom to 30%
  • Allfather’s Blessing now increases damage by 10%
  • Removed Flame Body
  • Removed Hidden Weapon

Visual/Audio Changes:
  • Fixed light leaking in Church of Sacrifices
  • Lit up Irina’s corridor in Firelink
  • Lit up Einar’s spot in Firelink
  • Redesigned the Consumed King’s resurrection statue

Map Changes:
  • Fixed glowing flowers in Caimar’s arena and redecorated the room outside it
  • Removed collision on trees in Caimar’s arena
  • Fixed textureless loot corpse near the Distant Manor
  • Fixed a bug causing some items to be invisible on a few maps
  • Reworked the Elder Ghru encounter in Settlement to an Evangelist Patrol
  • Fixed buggy tree next to new evangelist patrol in Settlement

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AronTheBaron