General Changes:
- Lock-on distance of all enemies has been reduced from 100 meters to 65 meters
- Added voice lines for Brazius the Eternal
- Added voice lines to the Pontiff boss fight
- Redesigned the title menu
- Moved Ludleth’s post-death vendor spot to the same place he is when alive
- Fixed the Consumed King’s non-functioning resurrection statue
- Increased weapon damage and scaling slightly overall
- Lord of Hollows ending is now accessible once again via a new progression path
- Fixed a bug that caused the Realm of Moonlight to be accessible via bonfire warp too early
- Fixed a bug causing a teleport animation to play when warping to Lothric after killing Aldrich and Yhorm
- Gave Witch Hunter class Pestilent Mist as additional starting spell
Animation Changes:
- Made the Gravelord Sword weapon art last significantly longer and have much greater coverage
- Added vertical aim to the horizontal Halberd swings (Evangelist’s Axe, Living Crystal Bardiche etc.)
- Changed the stance of the Divine Blade to limit movement speed to walking
- All halberd kicks should now work correctly
- Increased the speed of most halberd attacks
Weapon Changes:
- Added Blades of the Tyrant - Pontiff Sulyvahn’s dual swords, soul transposition
- Added Glaive of Antiquity - Holy polearm, starting weapon for Holy Cleric, lootable in Farron Keep
- Added Legionnaire’s Cutlass - Fire curved sword, starting weapon for Izalith Legionnaire and transposition of the Watchdog of Firelink
- Added Priscilla’s Dagger - Cryo dagger, lootable in the Painting Woman’s attic in Ariandel
- Added Maelstorm Razor - Aeromancy hybrid catalyst, lootable in Archdragon Peak
- Added Earthsplitter Hatchet - Geomancy hand axe, starting weapon for Geomancer, lootable on top of the Great Bridge above Farron
- Added Sword of Apocrypha - Geomancy straight sword, lootable in Farron Keep
- Added Morion Greatsword - Dark greatsword, lootable in Untended Graves
- Added Axe of Rust - Strength axe, purchasable at the Clan of Giants covenant shop
- Lowered stamina cost of various weapon attacks
- Fixed a bug causing certain weapons and infusions to have incorrectly high scaling
- Added new R2 attacks to the Forossan Scimitar, inspired by the Forossan Hollow enemy
- Revamped the moveset of the Divine Blade. New two-handed attacks and expanded weapon arts; R1’s can now be chained. Additionally, blocking with the weapon and pressing R1 executes a tackle attack which can be followed by R2
- Reworked the moveset of the Gravelord Sword
- Fixed inaccurate hitboxes on the Gravelord Sword
- Repurposed Executioner’s Greatsword to be a quality weapon that grants HP on kill rather than FP
Enemy Changes:
- Polished up Pontiff Sulyvahn’s phase 3 parry windows. All sword attacks can now be parried, with the exception of the AOE
- Changed the sword of the Legionnaire Hollows in Cemetery of Flame to the Legionnaire’s Cutlass
- Made the Beheaded Knight less likely to charge at close range
- Vswed, the Laggard now uses Sunlight Step and Lightning Touch instead of Final Flash and Lightning Storm
- Caimar now gives the correct amount of souls when killed
- Made Caimar susceptible to silencing effects
- Midir’s HP has been increased by 20%
- Aldrich’s HP has been increased by 20%
- The projectile speed of the evangelist’s Gnaw spell has been increased
- Increased damage of lightning crossbowmen in Dragon Barracks
- The Ravenous Crystal Lizard in Cemetary of Flame’s HP has been increased by 15%
- The projectile speed of the flame wisps and the frost breath used by the tree women has been increased
- Increased movement speed of Lothric Hollows, Settlement Workers, Hollow Manservants, Lycanthropes, Lycanthrope Hunters
- The attack speed and run speed of Silver Knights has been increased
- The damage of the Carthus Skeleton Ball has been increased
- The transformation speed of corvians has been increased
- The damage of the two exile NPCs in Farron Swamp has been increased
- The damage of the bonewheel skeletons has been increased
- The damage of Capra Demons has been increased
- Jailors now have improved detection
- Forossan Hollows now have more poise
- The damage of Serpent-man summoners has been increased
- The HP of Deep Accursed has been increased by 20%
- All enemies in Lothric Castle and Grand Archives now have 20% more HP
- Removed buggy Gargoyle in Grand Archives
- Gave Battlemage Eden in Settlement the Forossan Scimitar
- Added new NPC Fallen Knight Zath in Undead Settlement
Item Changes:
- New Ring - Quickening Band - Added to Archdragon Peak map
- New Ring - Ring of Devotion - Added to Holy covenant shop
- New spell cancel item - Lock of the Crossbreed - Cancels Priscilla’s Benediction
- New spell cancel item - Rune of Disparity - Aspect of the Ancients
- Added Tier 3 alchemy item - Immortality Elixir - Grants immunity to all status effects and increases all defense by 5% until warp or death
- Moved Flame Stoneplate Ring to hanging corpse near Dilapidated Bridge bonfire
- Moved White Hair Talisman to near the Smouldering Lake bonfire
- Moved Man Serpent Twinaxes to an earlier spot in Archdragon Peak
- Forossan Scimitar now drops from Battlemage Eden in Settlement
- Tweaked the number of souls gained from consuming boss souls
- Made all boss souls sell for as much as they give when consumed
- Reworked Lingering Dragoncrest Ring - It will now increase the duration of most buffs from all spell types but not buffs that deal damage.
- Izalith Legionnaire now starts with Flame Dash instead of Flame Body and Fire Surge instead of Sacred Flame
- Increased physical defense of Ring of Steel Protection to 25%
- Moved Ring of Steel Protection to an earlier spot in Archdragon Peak
- Moved Dragonchaser’s Ashes from Suzie’s item drops to the previous itemlot of Drakeblood Greatsword in Archdragon Peak
- Moved Thunder Stoneplate Ring to the wooden platform on wooden scaffolding at Archdragon Peak
- Added icons for the Old Big Hat and Old Sage Robe
- Added icon for the Ringed Knight Greatsword
- Changed visual effects for Corrupted Pine Resin
- Changed visual effects for Brightbugs
- Greatwood Hammer now drops from the Elder Ghru greater foe in Farron Keep
Armor Changes:
- Significantly reduced weight of Witch Hunter’s starting armor
- Added additional effects to following armor sets: Elite Knight set, Morne’s set, Havel set, Gold set, Infiltrator set, Chaos Servant set, Millwood set
- Reduced weight of Giant’s Helm
Spell Changes:
- New Spell - Flame Dash - A teleport style spell for conjuration
- New Spell - Sunlight Step - A teleport style spell for miracles, deals damage and causes knockback upon casting
- New Spell - Priscilla’s Benediction - A perma-buff for Cryomancy
- New Spell - Oblivion - A tornado style spell for Cryomancy
- New Spell - Aspect of the Ancients - A perma-buff for Geomancy
- New Spell - Earthen Restoration - A healing spell for Geomancy
- New Spell - Soul Stability- A perma-buff for Crystal Sorcery
- New Spell - Parallax Weapon - A weapon buff for Light Sorcery
- New Spell - Crystal Moon Storm - A Crystal Sorcery covenant spell
- Increased the damage of most Geomancies
- Decreased the FP cost of most Aeromancies
- Reworked Cyclone Blast - It now has a shorter duration and deals more damage but deals less stagger and poise damage
- Increased the effectiveness of Warmth
- Increased the damage of Essence Wisps
- Decreased FP cost of Magic Weapon, Great Magic Weapon and Crystal Magic Weapon
- Replenishment, Regrowth, Bountiful Sunlight, Bountiful Light, Tears of Denial, Sacred Oath, Verdant Rage, Tears of Denial and Essence Bloom are all now stackable with each other.
- Fixed a bug on Old Moonlight causing it to shoot 2 projectiles
- Corrected the description of Lifehunt Blade to reflect the correct amount of life gain
- Lloyd’s Protection now works while above 50% HP
- Added a Fall Control effect to Lloyd’s Pilgrimage
- Increased the spell cost reduction of Lloyd’s Wisdom to 30%
- Allfather’s Blessing now increases damage by 10%
- Removed Flame Body
- Removed Hidden Weapon
Visual/Audio Changes:
- Fixed light leaking in Church of Sacrifices
- Lit up Irina’s corridor in Firelink
- Lit up Einar’s spot in Firelink
- Redesigned the Consumed King’s resurrection statue
Map Changes:
- Fixed glowing flowers in Caimar’s arena and redecorated the room outside it
- Removed collision on trees in Caimar’s arena
- Fixed textureless loot corpse near the Distant Manor
- Fixed a bug causing some items to be invisible on a few maps
- Reworked the Elder Ghru encounter in Settlement to an Evangelist Patrol
- Fixed buggy tree next to new evangelist patrol in Settlement