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Created by
TigerG92 - CouchJockey - AronTheBaronUploaded by
TigerG1992Virus scan
About this mod
The Convergence mod is an exhaustive overhaul of Dark Souls 3 with plenty of new systems, weapons, spells, map reworks, bosses and much more.
Made by CouchJockey, TigerG92, AronTheBaron.
- Permissions and credits
- Donations

Direction and lore - CouchJockey
Parameters, systems and boss design - TigerG92
Art, models, maps, boss design and character movesets - AronTheBaron
If you wish to support our work: Patreon

The Convergence mod grants you a whole new Dark Souls 3 experience with plenty of new systems, spell schools, weapons, bosses, map designs and more.
So far the early-game maps have been extensively overhauled, and the rest of the maps are planned to receive the same treatment soon. The goal of the map redesigns is to change the feel of the areas, as well as adding new surprises and challenges, in hopes of reigniting the excitement of a first playthrough.
The three basic magic schools of vanilla have each been split into four distinct sub-schools, making 12 in total. Each of the new spell schools have their own distinct playstyle and progression, as well as custom spells, catalysts, vendors and armor.
Infusions for all weapons have been completely overhauled, making every weapon viable.
All bosses have been revamped in some way, and some are even completely new.
Note: This mod is very much a work-in-progress. Some content is unfinished, and a lot more is on the way.
Check out the wiki for thorough documentation of the new content.
Also join the Discord for discussions, feedback and more.
The Convergence cheat engine table is available here. (Extension of The Grand Archives cheat table, credit of the original goes to them)
To play with people who also have the mod, use the official password "Converge". (Playing with online with mods will soft-ban your account, but you can still connect with people who are also soft-banned and use the password)
Installation:
1. Unzip the main file (WinRAR or 7-Zip)
2a. Place "modengine.ini", "dinput8.dll", the "HoodiePatcher" files and "The Convergence" into the same folder as your "DarkSoulsIII.exe" file.
2b. Make sure to overwrite any old mod files if prompted to do so.
Installation tutorial video by Schiyo here.
(BOTH DLC'S ARE REQUIRED, OTHERWISE THE GAME WILL CRASH)
Uninstallation:
Simply remove the files from your game directory or just remove the "modengine.ini" file.


We'd like to thank some people here:
CarsonDrewIt for making our logo.
SinloreKain for making the downloader/installer.
Karma for helping with lighting and visuals.
freemathieuroy for helping with retargeting animations.
TKGP and Xylozi for Yapped.
Meowmaritus for DSAnimStudio.
Katalash for DSMapStudio and Mod Engine.
HotPocketRemix for Event Script Tool.
AinTunez for DarkScript.
thefifthmatt for ESDLang
NamelessHoodie for HoodiePatcher.
Mayhem for the Bloodborne and Sekiro repos
MaxTheMiracle for models.
El Fonz0 for his support on the mod development.
AngusIsLove for help with the summoning systems.
Taru Salvador for help with icons.
PappaAppa for general mod sensei stuff.
Renjingles aka Rodan for lending us his Mortal Draw effect.
The creators of The Grand Archives cheat engine table (link).
And all the people working on the wiki.

The Convergence Wiki
The Convergence Discord
Support us on Patreon
Gameplay showcases and more at CouchJockey's Twitch