General Changes:
- Super Weapons and Super Spells are now “Covenant” weapons and spells. All supers have been nerfed in terms of scaling and/or damage. However, the covenant item costs of these items has been reduced
- Added player stat leveling at every bonfire
- Added estus allotment at every bonfire
- Polished up the resurrection system. Respawn point for each boss has been set either next to the fogwall or at the nearest bonfire.
- Changed main menu theme to unused soundtrack “Eclipse”
- Changes startup “Press Any Button” sound to something less sharp sounding
- Fixed the HUD icon for soul gain items not displaying properly
- Decreased Spirit of the High Priestess’ resistance
- Reduced cost of covenant spells, armor and weapons by half
- Shuffled around starting stats for Cryomancer so it has 18 total attunement
- Gave all covenant shops custom altars/shops
- Assassin’s Brotherhood is now the covenant for dex builds, located in Undead Settlement (near Dilapidated Bridge bonfire)
- Clan of Giants is now the covenant for strength builds, located in Halfway Fortress
- Old Wolf of Farron is now the covenant for quality builds
- Forossan Sages covenant has its own altar in the Church of Sacrifices at Undead Settlement
- Forlorn Dissenters covenant has its own altar in the Rope Bridge Cave at Ariandel
- Aldrich Faithful covenant was moved to Upper Cathedral at Cathedral of the Deep
- Warriors of Sunlight covenant was moved next to Wyvern corpse on Great Bridge at Farron Keep
- Spears of the Church covenant was moved close to the entrance to Farron keep at Road of Sacrifices (before the ladder)
Item Changes:
- Reduced max carry capacity of Divine Blessings to 4
- Changed purchase price of all Ember to 1200
- Swapped locations for Cloranthy and Sage’s Ring
- Removed Arcane Infiltrator set from Orberk
- Updated description of Assassin’s set to accurately display its effects
- Doubled duration of Red Blossoms and tripled the duration on Blooming Red Blossoms
- Titanite Slabs can now be transposed from Greater Foe boss souls
- Titanite Slabs can now be bought from the Shrine Handmaid after giving her Alchemist’ Ashes
- Fixed Sanguine Bow’s infusion icon
- Fixed Bloodoath Rapier’s infusion icon
- Added descriptions to elemental throwing knives
- Added icons to elemental throwing knives
- Moved Grave Warden Pyromancy Tome to right outside the Royal Darkwraith arena
- Made Abyssal Flame transpose from the Royal Darkwraith, loot in Wolnir’s room replaced with 2 Gravelord Relics
Armor Changes:
- Nerfed defenses of Dreadnought Armor and Paladin Armor
Spell Changes:
- Rebalanced every single spell
- New Necromancy - Sacrifice: Violently destroy your undead minion causing damage to any enemy near it and fully restoring your HP. - Placed on the Minions of the Gravelord covenant shop
- New Necromancy - Plague Strike: Hurl a concentrated miasmic ball at enemies, dealing damage, lowering magic defence and weakening their attacks for 30 seconds. - Placed on Necromancer’s Tome in Undead Settlement
- Added a plague effect to Putrid Fumes that lowers enemy’s magic defense and weakens enemy attacks for 30 seconds.
- Reduced healing of Vampirism from 3% HP every second for 45 seconds to 2% HP every second for 45 seconds.
- Increased range of Soul Blade by 20%
- Changed Soul Blade animation to Farron Dart animation
- Made it so the debuff effect on Bursting Fireball only applies at very close range, and only once per cast.
- Changed icon of Summon Thrall to a thrall instead of Grave Warden
- Removed stagger of Flame body
- Changed all Stoneplate rings to give 65% resistance, Speckled has 20%
- Moved Hidden Body to Oolacile Scroll
- Updated the descriptions of Divine Pillars of Light and Divine Ascension to mention the invulnerability aspect
- Added a trail effect to Moon Blast
- Changed impact effect of all moon spells to the same as Moon Hail’s
- Removed max FP boost of Soul Instability
- Reduced soul cost of most Cryomancy spells
Weapon Changes:
- Normalized all weapon reinforcement so that the scaling will now better indicate the strength of a weapon.
- Raised requirements on Divine Blade
- Reworked Moonlight Greatsword. New visuals and updated 2H R1 swings
- Added Moonlight Straight Sword (No custom moveset for now)
- Reverted Twin Princes’ GS weapon art to vanilla
- Most weapons/infusions can now be buffed
- Made Soulbrandt and Demonbrandt match each other in weight
- Reduced weight of Thorn-wrapped cudgel
- Increased weight of Spiked Willow Staff
- Updated visuals of Abyssal Flame
- Reduced speed of scythes by 20%
Map Changes:
- Reworked Irithyll Dungeon and Profaned Capital
- Gave the Smouldering Crab in Demon Ruins lava immunity and fire breath instead of bubble spit
- Made the teleports between Farron and Catacombs more obvious, and increased the action button radius
- Moved the Greater Foe skeleton warden to the corridor where the Catacombs bonfire used to be
- Placed more messages hinting about the Royal Darkwraith around Farron, and extended the message to make it more clear
- Made all Ravenous Crystal Lizards not respawn
- Made Stray Demon under Wolnir not respawn
- Added item to chest behind Aeromancer vendor
- Made the basilisk room in Farron load in properly
- Added an image of the Dreg Heap to the warp painting in Lothric Castle
- Made the prompts of the 2 DLC warp paintings more accurately display their function
- Made it so Ashen Flame is the only item on its item corpse
- Moved hanging loot corpse outside Church of Sacrifices so it doesn’t get stuck
- Moved mimic outside Deacon’s fight so the item can’t get stuck in the wall
- Removed textureless statue in Church of Sacrifices
- Made skeleton in Smouldering Lake not pop into existence
- Changed bonfire warp image and name of “Kaathe’s Rest” bonfire. Now named “Untended Shrine”
- Nerfed Bonewheel skeletons. Now deal half as much damage when rolling and very minor bleed.
- Nerfed HP of enemies in Cemetary of Flame
- Fixed treasure itemlot of Deserter Set at Highwall
- Fixed treasure itemlots of Obscuring Ring and Calamity Ring at Consumed King’s Garden
Boss Changes:
- Reworked Abyss Watchers again. Slightly slowed them down and majorly increased their attack cooldown
- Cleared out some pots from Wolnir’s arena
- Added a fogwall and a health bar to the Dragonkin Beast
- Changed Lilianne’s boss music to a cut track named “The Kiln of First Flame”
- Changed Consumed King’s boss music to its intended cut track named “Old King of Lothric”
- Fixed a bugged respawn point for Curse-rotted Greatwood
- Made Wolnir not de-aggro from far away
- Made Kaathe/Lilianne’s door close during refights
- Increased Dancer’s HP by 25% and increased damage by 25%
- Reverted Consumed King’s grab animation to normal speed so it matches the player