Dark Souls 2
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Jsaw

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jsaw117

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About this mod

Don't think everything needs a parry? Well this is the mod for you.
At least one additional move is given to each weapon class in the game, with some exceptions (daggers, Lances and straight swords) however each weapon should have a more unique/remixed moveset amongst its class and or new moves on their 2h L1/L2-RB/RT.

Permissions and credits
Endgoal of this mod is to make each weapon feel more or less as unique and complex as the Broken Santiers Spear.


1.5 includes changes for the following weapons classes: Greatsword/Katanna/Halberd/Greataxe/UGS/Reapers.
I greatly improved the PUGS moveset, Wrathful Axe, Dragonslayer Spear, Loyce GS, Forlorn GS, and Majestic GS, Scythe of Want/Forlon Scythe, Zweihander, and Bone Fist.

Also includes added moves/made adjustments to a number of weps I previously touched on and sum weps I never touched in 1.4

Like the look of the Forlorn GS but hate the builds for it? Well here you go.
The Charred Loyce Greatsword has also been COMPLETELY reworked! now a str,fth scaling wep, it does phys, and dark damage, and has a very unique moveset. It now also shares a model with the Forlorn GS. This greatsword includes UGS, Greataxe, greathammer, and straight sword attacks.

more shields have been given the drop kick attack

TL:DR; 1.5 fucks.

Changelog below.

Changed up the Spears, Halberds, Reapers, and twinblades to each have one or more additional attack on their 2H L1/L2. 

REAPERS
• 2H R1 light -> Reaper 2H R1 #2 
• 2H R1 light#2 -> 2H Halberd R1#2 
• 2H L1 light ->Halberd 2h R2 
• 2H L2 heavy -> Pursuers UGS 2H R2 

TWINBLADES
• 2H L1 -> Lance 2H Heavy #2 
• 2H L2 -> reaper 2h Heavy 

SPEARS • 2HL2 -> Twinblade 2h R2

HALBERDS
• 2H L2 -> Lance 1H Heavy 

Lost Sinner Sword
• 2h R1 #1&2 -> 2H Hollowslayer/Mirrah Greatsword lights.
Follow up 1h R1 is the greatsword class 1h r1 followup

Reworked Agility to be less garbo, you should need MUCH less adp to feel comfortable on your rolls now.

Lost Sinner Sword
• 1h R2 -> Majestic Greatsword Stab
• 2h L2 -> 1H R1 #2Pursuers GS
• 2h R1 #1&2 -> 2H Hollowslayer/Mirrah Greatsword lights.

Pursuer Gs
• 1H R1 #1 -> Bandit Greataxe 1h Light
• 2H R1 #1&2 -> Bandit Greataxe 2h Lights

Parrying Dagger
• 1H L1 follow up -> Dagger r1 followup
• 2h R1#2-> Dagger 2h light #2

Golden Serpent Ring +2 was buffed, now gives double the item discovery. Silver Serpent Ring +2 now gives item discovery as well, but only as much as Gold Serp Ring +0
Buffed Ring of the Evil Eye
+0 gain 80 hp on kill
+1 gain 120 hp on kill
+2 gain 200 hp on kill
Defenders Shield Now has Drop Kick on its backstep, roll, and running attack.
Scythe of want does more crit damage, and changed to have 14 str 25dex 0 int and 13 faith requirements. Also increased its dark and physical damage by 25 each.
Plan on Making the Dragonslayer spear more a mix between the Red Iron Twinblade and a regular Spear.
Vessel Shield Now has 100% fire absorption.
Bone fist now has the knee into punch on its r1, with the leg sweep strong punch as a followup. <This only effects the left handed moveset.
Lucatiels Vest now has 15 poise
Dragon Ring durability is now as follow
First 45
Second 40
Third 35
Drakekeeper UGS now does 55 poise damage, and Pursuers UGS now does 60.
Changed the model of the Butchers Knife to the Gyrm Axe.
Butchers knife given fist Heavy to its L1
Third Dragon Ring now gives a little bit 0.05% more stamina
Iron Great Arrow damage was also buffed by +100dmg
Doubled poison and bleed damage for shortbow  bleed &poison arrows, but I reduced their physical damage.
  
BKUGS 2h LIGHT Followup is now a sideways swing.
Drakekeeper UGS now has Greatsword UGS 2h light on its L1 and the curved Nil swords L2 on its L2
Old Knight UGS now has the Greatsword 2H light followup as its 2h light followup/Also has Curved Nil GS L2 as its L2
Lost Sinner's Sword has a jumping attack as its L1
Bows (with the exception of Greatbows and the Bow of Want) now have a punch on their L1, rather than a second zoom.
BKUGS has a murakumo speed parry now.
Blue Knight halberd has UGS 2h upward light followup
Old Knight Halberd 1h heavy number 1 is put onto its 1h light followup, and its light follow up becomes its 1h heavy 1
Old Knight Halberd has great hammer heavies now.
Old Knight Pike has Silverblack spear heavy.
Majestic GS now has 2h katana lights when in the right hand
Crypt Blacksword has Sacred Chime Hammers special move
Sacred Chime Hammer 2H R1 moved to L1 and special heavy moved to L2. Given other Greathammer heavies.
Some hammers now have the 2h Dragon Tooth r1., their normal 2h r1 is now on their L1 and they each  have the Smelter Hammer L2
Eluem Loyce 2h Special Attack moved to its 2h L1
Zwei/Greatsword/GyrmGA/BlackDragonGA all have Artorias jumping attack on their L2.
Spider's Silk now has Ricards Heavies both 1h and 2h
Dragonslayer spear 2h has broken Santier spear 2h lights and 1h roll attack on its 2h backstep and 1h roll.
Fume Sword now has Ricards heavies while in the left hand 1h
Twinblades now have the 2H lance rolling attack on their L1, which seems to stagger enemies pretty consistently
Moonlight Greatsword now has zwei 2h R1 as its first light, and the upward Greatsword 2h R1 followup as its second
Most great hammer 2h single spin r1 are now on their L1

Big change to adp and poise, I REVERSED the poise to adaptability scaling, so that you start out with about +20 poise, and 85 agility(5iframes) so that now as your Adaptability increases, your poise decreases. At no point do you ever LOSE poise for having high I-frames(by this I mean your gears total poise values wont be deducted from.), and after around 50 levels into adaptability your poise starts to increase again, but not by much, and you wont end up with as much poise as you started with at 99 adp
This also means Attunement is a safe way to increase agility WITHOUT losing the extra poise you get from having low adaptability.

TL:DR Less I-frames=More poise/More I-frames=less poise.


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Let me know in posts if you have any more ideas for different moves on the other weapon class, or just specific weapons' move set changes.

Serious thank to Moonfear for Eplorers, if u like my mod, drop an endorsement on theirs as well!

Their mod->https://www.nexusmods.com/darksouls2/mods/925

Their profile->https://www.nexusmods.com/darksouls2/users/912743