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NativeOyVey

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23 comments

  1. jkhedrub
    jkhedrub
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    Not many ppl are mentioning so I will - FANTASTIC job with the music you have chosen perfect pieces (at least the ones I've heard) and it really enhances the experience compared to the vanilla game, where most music was fairly forgettable (frankly apart from the few that Yuka Nitamura worked on).
  2. FucklesTheEchidna
    FucklesTheEchidna
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    Don't know if you're still active and if you're aware, but tools like UXM, Yabber, and Yapped exist now, so maybe those could help you with the mod.
  3. User_52127741
    User_52127741
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    use yabber for text editing.
  4. User_52127741
    User_52127741
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    Nice. Can you make an alternate texture pack that tries to mimic the 2013 trailer?
  5. Slaveknight116
    Slaveknight116
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    are u still working on this mod or u gave it up?
    1. User_52127741
      User_52127741
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      You dont theorize that unless it has been two years or more.
  6. User_44639622
    User_44639622
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    Nicely done, is your plan to overhaul all textures or parts of it?
    1. NativeOyVey
      NativeOyVey
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      I try to do all of it, the problem of why I'm so slow is because the texture dumper that I use so I can change the textures isn't sorted and there is about 1300 textures(600 of them being actual textures and not bump maps/refection stuff). And to make things more difficult I have to convert them to png so I can edit them, export it and then back to DDS then I have to go into the game to see if it first looks good then again to see if it matches the rest of the area, if not I have to re do it all again.
      So in saying that I'll do everything, try to make repeating textures stand out too much and organize them into folders.
    2. MajMario
      MajMario
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      There's a plugin for photoshop that lets you edit DDS files without converting them to PNG
      https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
    3. NativeOyVey
      NativeOyVey
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      I use a different program
    4. Tekashi6999
      Tekashi6999
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      The game can use png files, I have some textures mods that are .png and .dds, and both work perfectly.
    5. Othienka
      Othienka
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      • 5 kudos
      GIMP can also edit DDS files without converting them to PNG.
      PNG can be used but shouldn't be because they are more resource-intensive, and in a mod such as this, that changes so much it would be problematic performance-wise.
  7. Itachi19
    Itachi19
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    man...we need mods for weapons and armor
    what you did someone did it before
  8. AlezZ0
    AlezZ0
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    if not difficult, can you delete * .bak files from the archive? thanks a lot
  9. InkedVinny
    InkedVinny
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    does nmm works on sotfs? cause i am not being able to install it atm, and i dont have the original ds2, only sotfs
  10. Tekashi6999
    Tekashi6999
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    Soooo weapon changes aren't possible?