I really like this mod, but I had to uninstall it due to the snow place being unplayable. It's so bright when outside in the early snow areas. How can I fix this?
You can temporarily turn off the ENB by pressing SHIFT + F12 (by default). This will disable the ENB until these keys are pressed again or the game is restarted. Pretty much all ENBs are going to make the snow way to bright. Fixing that issue will drastically change the look of other areas in the game.
I'm also wondering the same thing, considering I just started my playthrough of Scholar of the First Sin, and I've been loving the visuals... But enhancing them further is totally worth the effort.
Hell, I've been wondering that about some of the textures as well.
That's really encouraging because I came over from the heavily saturated Skyrim community, and now this area seems like a ghost town by comparison. I'm glad to hear that someone is sticking it out and making things even more enjoyable for us with the DX11 release.
Thanks. I'll be sure to drop by periodically to see how things have progressed.
I'll keep you posted! I'm actually working on getting a version of this over to Skyrim. I'd like a version of that game that's a little moodier, but not too spooky, so I might post a little something over there too. Nice screenshots, btw!
Thanks man. I figured that you'd have to contribute to that section too, because once you've beautified a game like Skyrim, you can never look back. Ha.
I'm hopeful that other things like textures, etc. might also bring some compatibility into the mix for DX11, because this mod section has a lot of potential if there was demand.
That sounds really rough, man! Unfortunately, I just started an NG+ run and I haven't gotten there yet, so I can't test it in that area yet. I'll send out an update as soon as I can though
wow this enb looks great. im really glad you didnt make the shadows and dark areas darker, but just desaturated so it doesnt affect gameplay visibility. This mod needs an update for scholar of the first sin dx11 for those of us who need it. waits patiently. good work garroh!
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Hell, I've been wondering that about some of the textures as well.
Thanks.
I'll be sure to drop by periodically to see how things have progressed.
I figured that you'd have to contribute to that section too, because once you've beautified a game like Skyrim, you can never look back. Ha.
I'm hopeful that other things like textures, etc. might also bring some compatibility into the mix for DX11, because this mod section has a lot of potential if there was demand.