Dark Souls 2

File information

Last updated

Original upload

Created by

Tim the Wizard

Uploaded by

spitefuldemon

Virus scan

Safe to use

28 comments

  1. Bl4deMast3r
    Bl4deMast3r
    • member
    • 1 kudos
    Is there a way for this mod to work with iGP11? I can't get GeDoSaTo to work with SotFS...
    1. dsrty678
      dsrty678
      • member
      • 0 kudos
      I don't think it works for SOTFS
  2. JackalSix
    JackalSix
    • member
    • 0 kudos
    I just want to ask if that is a two best friends play reference I see in here. Great mod btw.
    1. spitefuldemon
      spitefuldemon
      • member
      • 0 kudos
      Yes, yes it is. I love the Super Best Friends!
  3. lonelyblackcat13
    lonelyblackcat13
    • member
    • 0 kudos
    gank zone ...
    if i could have within my power to give you the "mod of the month" title for that i would xD
  4. Fenlid
    Fenlid
    • member
    • 0 kudos
    Question: is it possible to change the name of a boss?
    If so, how? D:
    1. spitefuldemon
      spitefuldemon
      • member
      • 0 kudos
      I don't think so, I'm pretty sure the Boss names are coded in and just use the default game font instead of being a texture. Tell me if I'm wrong though, I'd gladly change the boss names.
    2. StairFacts
      StairFacts
      • premium
      • 0 kudos
      I recall a mod replacing the name of the Last Giant with the "Third-to-Last Giant" (because of the giants in The Gutter). So I'm guessing it's possible.
  5. Gamer416
    Gamer416
    • member
    • 0 kudos
    Is it possible to install this on other languages as english?
    1. spitefuldemon
      spitefuldemon
      • member
      • 0 kudos
      The mod will work for any localization of the game, but the text cannot be changed into different languages. That would require me to translate every single one for each language.
    2. Gamer416
      Gamer416
      • member
      • 0 kudos
      No, I that's not what I meant. I installed this, it changed some general things (Bamco, B-Team Souls) but the german area names are still there. I think it's because of other codes in the german DS. Someone who knows a Solution here?
    3. spitefuldemon
      spitefuldemon
      • member
      • 0 kudos
      Then I'd have to use the German localization textures and remake/splice in the current mod. Which is too much work honestly.
  6. SolarFlareWings
    SolarFlareWings
    • member
    • 0 kudos
    0/10 Memory of Orro not renamed to Memory of Oreo with a picture of a cookie next to it.

    10/10 if this mod-breaking oversight is fixed.
    1. spitefuldemon
      spitefuldemon
      • member
      • 0 kudos
      I specifically said I didn't change the memory names. They're too small and bland for me to come up with anything funny.
      There's another area that is missing a name change that I SHOULD change, but f*#@, I'm lazy.
  7. CaptainChinchilla
    CaptainChinchilla
    • member
    • 1 kudos
    false alarm, i didn't figure it out
  8. CaptainChinchilla
    CaptainChinchilla
    • member
    • 1 kudos
    nevermind, i figured it out
  9. CaptainChinchilla
    CaptainChinchilla
    • member
    • 1 kudos
    how does one install these?
  10. Suxmar
    Suxmar
    • member
    • 0 kudos
    I probably won't use it but the "...found it" after lost bastile made me lose my s#*! xD
    awesome idea for fun runs and the like