Version 1.1 only removes the Harvest Valley texture from the file. I also added a missing low-res texture.
WARNING: YOU MUST UPDATE TO V1.1 IF YOU PLAN ON USING HARVEST VALLEY SKYBOX REMIX!
Secondly i have uploaded two file types DDS and PNG...
HRDDS = High-Res DDS. These are uncompressed for maximum quality. HRPNG = High-Res PNG. These are compressed but still very high quality. The textures are also 1/3 the size of the DDS version (after extraction).
WARNING!!! THESE TEXTURES DO NOT WORK WITH THE DX11 VERSION OF THE GAME. THEY WILL NOT WORK UNTIL GEDOSATO IS UPDATED TO BE DX11 COMPATIBLE.
I have to update this. I have to remove the Harvest Valley files from this since it has it's own "Remix" now. I also have to add the lower res textures that i never bothered to include for whatever reason. Sorry to you medium texture users.
Looks cool. But the location of Iron Keep is still somewhat illogical. The Volcano should be above Earthen Peak, as you ride an elevator to the sky at the end. ^^
Somewhat illogical? I'd say totally illogical is more like it. I try to look at it this way to at least try to make sense of it. The elevator, in my mind, is going up but also out and away from Earthen Peak, like a ski lift. It's the only way it would make any real sense and that's why i put the glow over that outer peak. But you're right. If it was actually like they try to portray it in-game then Earthen Peak would have to be built directly into the side of or completely underneath the volcano.
If anyone can make a 3D fly-through like they did for DS1 then we'll see that EP is indeed sitting directly below.
I think that Drangleic as a whole has been swallowed by the Abyss and areas like Earthen Peak exist in pockets of time and space, floating in "bubbles" within the Abyss, and there are several points where this seems apparent. Imagine there being a pocket of the Abyss at the top of the Earthen Peak which slingshots you a few kilometers away to where the Iron Keep is.
Downloading this even though I stopped playing in hopes that I can get a new controller to play with. Damn right bumper broke on me, and KBM just doesn't work for me.
Well, I use Gedosato for some stuff like SSAO and Bloom but i'm using the in-game depth of field. Other than that, on my character i'm using all the stuff i made. I have my "Refinished Heide Knight Set" on, "Ultimate Sun Sword", an unreleased Sunlight Parma retexture i made and this mod... That's it.
11 comments
WARNING: YOU MUST UPDATE TO V1.1 IF YOU PLAN ON USING HARVEST VALLEY SKYBOX REMIX!
Secondly i have uploaded two file types DDS and PNG...
HRDDS = High-Res DDS. These are uncompressed for maximum quality.
HRPNG = High-Res PNG. These are compressed but still very high quality. The textures are also 1/3 the size of the DDS version (after extraction).
WARNING!!! THESE TEXTURES DO NOT WORK WITH THE DX11 VERSION OF THE GAME. THEY WILL NOT WORK UNTIL GEDOSATO IS UPDATED TO BE DX11 COMPATIBLE.
If anyone can make a 3D fly-through like they did for DS1 then we'll see that EP is indeed sitting directly below.