This is an alteration of the skybox for both the Iron Keep. My attempt was to visually connect Harvest Valley to Iron Keep as well as try and keep some of the visual impact of the original volcanic sky of Iron Keep. I hope you like it...
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Users may not edit or re-upload any textures contained in this mod.
File credits
EvilDeadAsh34, Durante, The Nexus, Namco Bandai and From Software.
Donation Points system
This mod is not opted-in to receive Donation Points
This is an alteration of the skybox for both the Iron Keep. My attempt was to visually connect Harvest Valley to Iron Keep as well as try and keep some of the visual impact of the original volcanic sky of Iron Keep. I hope you like it...
When i first played DS2 i found it quite weird that you traveled from a green poison filled valley into the heart of a volcano. There were no visual clues that either of them existed fairly close to each other. I originally used Immersion Sky mod for Iron Keep because it addressed this problem, but something still seemed lacking. So i tried my own hand at connecting the two locations and i think it came out pretty well. Enjoy...
Note: I feel it necessary to say that I originally got the inspiration to make this mod from Immersion Sky mod for Iron Keep. So if you like mod this please go over and give Maximiliano Sterling aka TheMiracle some kudos or even download his mod if this is doesn't suit you, because if he didn't make that mod i probably wouldn't have made this. That said, i feel that while similar this mod is different enough from his to warrant it's own release.
Put the textures in your GeDoSaTo override folder. Ex. GeDoSaTo/textures/DarkSoulsII/override/ *all textures you want to install
How to enable texture overide:
Open your GeDoSaTo.ini and change your settings to the ones below.
# Texture settings
# Dump game textures loaded using d3dx to textures[gamename]dump[hash].tga # if you enable override at the same time, the overridden texture will be dumped enableTextureDumping false
# Override game textures loaded using d3dx with those from # textures[gamename]override[hash].(dds|png), if available enableTextureOverride true
# Mark textures with their hash (for texture modders) # WARNING: extremely slow if a game loads many textures # (if you think a game crashed, it's probably still just loading textures) enableTextureMarking false