Exellent work! I used to edit the parry frame via morphemeEditor, but it only works on shield and dagger. Affter I apply this mod it works on every weapon! But I still dont know the reason
10 times parrying enemy only manage to parry 2 times.lol I'm really suck at parrying. Dark souls remastered have parrying mod that work really well even you suck at it. I don't know if the script or engine work the same but the modders said it take 38 frame animation to make it work.
Hmmm, WeaponParam.param, of course. Within, there is a default one and some specific ones. The default one is adjusted by this line: <field name="parry_frames_duration" type="f32" arraylength="1" bitsize="-1" sortid="0" unkb8="" unkc0="" defaultValue="XX" /> Which also effect unarmed parry frame duration if I recall correctly. Specific ones could be found in those specific weapon rows, presented as: parry_frames_duration="XX".
I've done some research. From my understanding, apparently you can only replaced different, already existing parry animation types in the game. Like giving the buckler the parry animation of the parrying dagger for instance. You can't actually edit the parry animation itself and anything involving that like the frames. I was just wondering which animation you ended up using
You just edited parry multiplier. The best possible scenario is 8 startup and 10 parry frames(Monastery Scimitar). So for buckler users, parry is still identical.
Ah, perhaps, I'm still new to Dark Souls II modding. If that is the case, thank you for pointing that out, and I'm sorry for my inexperience. If I may get to know where exactly I should do the editing to improve it, I would upload a better one.
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Within, there is a default one and some specific ones.
The default one is adjusted by this line: <field name="parry_frames_duration" type="f32" arraylength="1" bitsize="-1" sortid="0" unkb8="" unkc0="" defaultValue="XX" />
Which also effect unarmed parry frame duration if I recall correctly.
Specific ones could be found in those specific weapon rows, presented as: parry_frames_duration="XX".
https://www.nexusmods.com/darksouls2/mods/1211