Dark Souls 2
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Noah9988

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noah9988

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About this mod

Every enemy has a 100% chance to drop an item.

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This is my first mod that I made that I proudly present to you. Finally, after almost NINE YEARS, it has arrived; GUARANTEED ITEM DROPS!

HOW IT WORKS: I used DS Map Studio to edit the PlayerCommonParam file within the enc_regulation.bnd.dcx file to set all the New game item drop chance multipliers  to 1000000. This results in an enemy always dropping an item. 

DARK SOULS 2 ITEM DROPS: Item drops in Dark Souls 2 is a bit confusing, and I'm not 100% sure how it works myself. I believe that each individual enemy can drop each piece of their equipment once, if applicable. This means that each enemy has their own drop pool that changes depending on what they have already dropped. For instance, the falconers drop their armor set, shield, and sunlight medals. After a specific enemy has dropped all their equipment, they can then only drop sunlight medals. With this mod that means you can kill them until they drop their armor and shield, then that enemy should have a 100% chance to drop sunlight medals.


WARNING: This mod is basically untested, however I don't foresee any issues that could arise. All it's doing is setting your item discovery to a ridiculous amount so it shouldn't break anything.

WARNING: USE ONLINE AT YOUR OWN RISK.

Installation: Navigate to your \Dark Souls II Scholar of the First Sin\Game folder. Create a backup of your original enc_regulation.bnd.dcx file. Place the enc_regulation.bnd.dcx file from my mod into your \Dark Souls II Scholar of the First Sin\Game folder along with dinput8.dll and modengine.ini

Uninstallation: Delete enc_regulation.bnd.dcx, dinput8.dll and modengine.ini, and place your backup in the \Dark Souls II Scholar of the First Sin\Game folder. 




Tools used:
DsMapStudio: https://github.com/soulsmods/DSMapStudio
UXM: https://www.nexusmods.com/sekiro/mods/26
BinderTool: https://github.com/Atvaark/BinderTool