Dark Souls
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BeakieHelmet

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64 comments

  1. kaiba121321
    kaiba121321
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    This is basically REQUIRED, along with ThePruld intro >.>
  2. Jurgeth
    Jurgeth
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    I'm sorry my lovelies but I can't seem to make this work. I installed DSFix, popped texture overriding on but still I get nada. Put the little .png that could where it should be and I'm left not feeling the love.

    Little help maybe? Here's my DSFix.ini, super wish we had spoiler tags since most of you don't need to see this

    # You can configure DSfix by editing this file
    # Lines starting with "#" are ignored by the program and contain descriptions of the options

    ###############################################################################
    # Graphics Options
    ###############################################################################

    # internal rendering resolution of the game
    # higher values will decrease performance
    renderWidth 1366
    renderHeight 768

    # The display width/height
    # 0 means use the same resolution as renderWidth/Height
    # (use for downscaling - if in doubt, leave at 0)
    presentWidth 0
    presentHeight 0

    ############# Anti Aliasing

    # AA toggle and quality setting
    # 0 = off (best performance, worst IQ)
    # 1 = low
    # 2 = medium
    # 3 = high
    # 4 = ultra (worst performance, best IQ)
    aaQuality 0

    # AA type
    # either "SMAA" or "FXAA"
    aaType SMAA

    ############# Ambient Occlusion

    # Enable and set the strength of the SSAO effect (all 3 settings have the same performance impact!)
    # 0 = off
    # 1 = low
    # 2 = medium
    # 3 = high
    ssaoStrength 0

    # Set SSAO scale
    # 1 = high quality (default)
    # 2 = lower quality, lower impact on performance
    # 3 = lowest quality, lowest impact on performance
    ssaoScale 2

    # Determine the type of AO used
    # "VSSAO" = Volumetric SSAO (default, only option pre-1.9)
    # "HBAO" = Horizon-Based Ambient Occlusion
    # "SCAO" = VSSAO + HBAO
    # "VSSAO2" = Volumetric SSAO with more samples (tweaked by Asmodean)
    # VSSAO and HBAO types have a slightly different effect. and similar performance
    # SCAO combines both, with a higher performance impact
    # VSSAO2 is generally more accurate, but also requires more performance
    ssaoType VSSAO

    ############# Depth of field

    # Depth of Field resolution override, possible values:
    # 0 = no change from default (DoF pyramid starts at 512x360)
    # 540 = DoF pyramid starts at 960x540
    # 810 = DoF pyramid starts at 1440x810
    # 1080 = DoF pyramid starts at 1920x1080
    # 2160 = DoF pyramid starts at 3840x2160
    # higher values will decrease performance
    # do NOT set this to the same value as your vertical rendering resolution!
    dofOverrideResolution 540

    # Depth of Field scaling override (NOT RECOMMENDED)
    # 0 = DoF scaling enabled (default, recommended)
    # 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
    disableDofScaling 0

    # Depth of field additional blur
    # allows you to use high DoF resolutions and still get the originally intended effect
    # suggested values:
    # o (off) at default DoF resolution
    # 0 or 1 at 540 DoF resolution
    # 1 or 2 above that
    # 3 or 4 at 2160 DoF resolution (if you're running a 680+)
    dofBlurAmount 1

    ############# Framerate

    # Enable variable framerate (up to 60)
    # NOTE:
    # - this requires in-memory modification of game code, and may get you banned from GFWL
    # - there may be unintended side-effects in terms of gameplay
    # - you need a very powerful system (especially CPU) in order to maintain 60 FPS
    # - in some instances, collision detection may fail. Avoid sliding down ladders
    # Use this at your own risk!
    # 0 = no changes to game code
    # 1 = unlock the frame rate
    unlockFPS 0

    # FPS limit, only used with unlocked framerate
    # do not set this much higher than 60, this will lead to various issues with the engine
    FPSlimit 60

    # FPS threshold
    # DSfix will dynamically disable AA if your framerate drops below this value
    # and re-enable it once it has normalized (with a bit of hysteresis thresholding)
    FPSthreshold 28

    ############# Filtering

    # texture filtering override
    # 0 = no change
    # 1 = enable some bilinear filtering (use only if you need it!)
    # 2 = full AF override (may degrade performance)
    # if in doubt, leave this at 0
    filteringOverride 0

    ###############################################################################
    # HUD options
    ###############################################################################

    # Enable HUD modifications
    # 0 = off (default) - none of the options below will do anything!
    # 1 = on
    enableHudMod 0

    # Remove the weapon icons from the HUD
    # (you can see which weapons you have equipped from your character model)
    enableMinimalHud 1

    # Scale down HuD, examples:
    # 1.0 = original scale
    # 0.75 = 75% of the original size
    hudScaleFactor 0.75

    # Set opacity for different elements of the HUD
    # 1.0 = fully opaque
    # 0.0 = fully transparent
    # Top left: health bars, stamina bar, humanity counter, status indicators
    hudTopLeftOpacity 0.8f
    # Bottom left: item indicators & counts
    hudBottomLeftOpacity 0.75f
    # Bottom right: soul count
    hudBottomRightOpacity 0.5f

    ###############################################################################
    # Window & Mouse Cursor Options
    ###############################################################################

    # borderless fullscreen mode
    # make sure to select windowed mode in the game settings for this to work!
    # 0 = disable
    # 1 = enable
    borderlessFullscreen 0

    # disable cursor at startup
    # 0 = no change
    # 1 = off at start
    disableCursor 0

    # capture cursor (do not allow it to leave the window)
    # 0 = don't capture
    # 1 = capture
    # (this also works if the cursor is not visible)
    captureCursor 0

    ###############################################################################
    # Save Game Backup Options
    ###############################################################################

    # enables save game backups
    # 0 = no backups
    # 1 = backups enabled
    # backups are stored in the save folder, as "[timestamp]_[original name].bak"
    enableBackups 0

    # backup interval in seconds (1500 = 25 minutes)
    # (minimum setting 600)
    backupInterval 1500

    # maximum amount of backups, older ones will be deleted
    maxBackups 10

    ###############################################################################
    # Texture Override Options
    ###############################################################################

    # enables texture dumping
    # you *only* need this if you want to create your own override textures
    # textures will be dumped to "dsfix\tex_override\[hash].tga"
    enableTextureDumping 0

    # enables texture override
    # textures in "dsfix\tex_override\[hash].png" will replace the corresponding originals
    # will cause a small slowdown during texture loading!
    enableTextureOverride 1

    ###############################################################################
    # Other Options
    ###############################################################################

    # skip the intro logos
    # this should now be slightly more stable, but should still be
    # the first thing to disable in case you experience any problems
    skipIntro 0

    # change the screenshot directory
    # default: . (current directory)
    # example: C:\Users\Peter\Pictures
    # directory must exist!
    screenshotDir .

    # override the in-game language
    # none = no override
    # en-GB = English, fr = French, it = Italian, de = German, es = Spanish
    # ko = Korean, zh-tw = Chinese, pl = Polish, ru = Russian
    # this does not work in Windows XP!
    overrideLanguage none

    # Dinput dll chaining
    # if you want to use another dinput8.dll wrapper together
    # with DSfix, rename it (e.g. "dinputwrapper.dll") and put the new name here
    dinput8dllWrapper none
    # dsmfix.dll

    # D3D adapter override
    # -1 = no override
    # N = use adapter N
    # this setting is for multiple (non-SLI/crossfire) GPUs
    # everyone else should leave it at -1
    d3dAdapterOverride -1

    # Log level - 0 to 11, higher numbers mean more logging
    # only enable for debugging
    logLevel 0

    ###############################################################################
    # The settings below are not yet ready to use!!
    ###############################################################################

    # You can only set either forceFullscreen or forceWindowed (or neither)
    # 0 = off, 1 = on
    forceWindowed 0
    forceFullscreen 0

    # turn on/off Vsync
    enableVsync 0
    # adjust display refresh rate in fullscreen mode - this is NOT linked to FPS!
    fullscreenHz 60



    Erm so yeah, that's a thing
    1. LCCP
      LCCP
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      You can't just download this mod with the mod manager, even though it will allow you to do so. Instead, download it manually. Extract the file from the zip folder and place it in the tex_override folder in your directory for Dark Souls. For me, it looks like this:
      D:\SteamLibrary\steamapps\common\Dark Souls Prepare to Die Edition\DATA\dsfix\tex_override
      Just paste the file there and it should work.
    2. gatolacer
      gatolacer
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      It doesnt works for me. I did it manually.
      I want it to work so bad :,(
  3. JoshingJoshuaHM
    JoshingJoshuaHM
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    Former meme, and then into a Vinesauce Vinny meme.
  4. savagegreywolf
    savagegreywolf
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    • 7 kudos
    10/10 essential mod
    DS1 is basically broken without it
  5. jacovny
    jacovny
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    I don't even LIKE Dark Souls, but I'm going to try playing it again JUST FOR THIS MOD!
  6. Yalkin33
    Yalkin33
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    This is the best mod ever made for any game
  7. particlepants
    particlepants
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    do I have to turn on texture override in the dsfix.ini file?
    1. mcpscott97
      mcpscott97
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      since its to late for anyone else who needs to know u will indeed need it turned on
  8. AlexLafu
    AlexLafu
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    Thanks Obama
  9. NirritiEX
    NirritiEX
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    Must have! Works and is hilarious.
  10. Sablicious
    Sablicious
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    You forgot the comma(,)...
    1. ThreshProductions
      ThreshProductions
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      • 24 kudos
      thanks for specifying exactly what a comma was by putting it in brackets to insult the modder's intelligence