0 of 0

File information

Last updated

Original upload

Created by

Kuckles

Uploaded by

kuckles30

Virus scan

Safe to use

Tags for this mod

About this mod

Changes the Man-At-Arms command skill to give a unique command to each ally based on their class.

Permissions and credits
Changelogs
This mod changes the Man-At-Arms command skill to give a unique command to each ally based on their class. 
See the screenshots in the images section for what each character gets from this skill.

How to install:

Drop the "Darkest Dungeon II_Data" folder in your Darkest dungeon II folder, say yes to overriding any files.

OR

If you wish to ensure this mod works with any other mods (not directly changing the Command skill) you can install it like this:
Step 1 - go to Darkest Dungeon II_Data\Localization\Sources and open hero_skill_hardcode_tooltips.txt in any work editing software.

Step 2 - add the following text at the bottom of that document and save the document.

#
#Command - fake tooltip
effect_skill_command_fake_tooltip_override=Give command to target ally based on their class \nGrave Robber: <sprite name={q}token_stealth{q}> and <color=#{move}>Back</color> 1 \nHellion: <sprite name={q}token_taunt{q}>x2, <sprite name={q}token_speed{q}> and <color=#{move}>Forward</color> 1 \nHighwayman: <sprite name={q}token_riposte{q}>x2,  <sprite name={q}token_strength{q}> \nJester: 33%: <sprite name={q}token_block{q}>, <sprite name={q}token_dodge{q}>; 20%: <sprite name={q}token_speed{q}>, <sprite name={q}token_stealth{q}>; 10%: <sprite name={q}token_crit{q}> \nLeper: <sprite name={q}token_taunt{q}>x2, <sprite name={q}token_block{q}> and <color=#{move}>Forward</color> 1 \nOccultist: <sprite name={q}token_uc_power{q}>, <sprite name={q}token_speed{q}>  and <color=#{move}>Back</color> 1 \nPlague Doctor: <sprite name={q}token_block{q}>, <sprite name={q}token_speed{q}> and <color=#{move}>Back</color> 1 \nRunaway: <sprite name={q}token_stealth{q}> and <color=#{move}>Forward</color> 1
#
#Command_u - fake tooltip
effect_skill_command_fake_u_tooltip_override=Give command to target ally based on their class \nGrave Robber: <sprite name={q}token_crit{q}>, <sprite name={q}token_stealth{q}> and <color=#{move}>Back</color> 1 \nHellion: <sprite name={q}token_taunt{q}>x3, <sprite name={q}token_speed{q}>, remove <sprite name={q}token_winded{q}> and <color=#{move}>Forward</color> 1 \nHighwayman: <sprite name={q}token_riposte{q}>x2,  <sprite name={q}token_strength{q}>x2 \nJester: 33%: <sprite name={q}token_deflect{q}>, <sprite name={q}token_dodge+{q}>; 25%: <sprite name={q}token_speed{q}>, <sprite name={q}token_stealth{q}>; 15%: <sprite name={q}token_crit{q}> \nLeper: <sprite name={q}token_taunt{q}>x2, <sprite name={q}token_block{q}>x2, remove <sprite name={q}token_blind-line{q}> and <color=#{move}>Forward</color> 2 \nOccultist: <sprite name={q}token_uc_power{q}>x2, <sprite name={q}token_speed{q}> and <color=#{move}>Back</color> 1 \nPlague Doctor: <sprite name={q}token_block{q}>x2, <sprite name={q}token_speed{q}> and <color=#{move}>Back</color> 2 \nRunaway: <sprite name={q}token_stealth{q}>, <sprite name={q}token_guard{q}>x2, <sprite name={q}token_strength{q}> and <color=#{move}>Forward</color> 1
#


Step 3 - copy the "Darkest Dungeon II_data\StreamingAssets\Excel" folder from my mod into your own "Darkest Dungeon II_data\StreamingAssets" folder. (This overrides only the MAA command skill)