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Tbonex28B

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tbonex28b

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  1. tbonex28b
    tbonex28b
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    Incrementally working on updates; no eta.
  2. tbonex28b
    tbonex28b
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    Instructions:

    1. Navigate at the Hero Select with W,A,S,D or the arrow keys. 
    2. Bosses, Champions, Bigger monsters, and some special types will be to the right side of the Hero Select screen. Normal and weaker monsters will be to the left side of the Hero Select screen. The normal heroes will still have their places.
    3. When going offscreen to select a character, press the Spacebar. A White Squarebox will appear. Navigate to the position you want that hero to be at.
    4. Press Spacebar once more. You can view the stats by right clicking over the empty box you just placed in that position.
  3. tbonex28b
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    How to use certain monster movesets:

    Bullseye Barrett - Marked For Death
    Must be in position two, three, or four. 
    Must have logic_a (spawns aka starts battle with 1. Only once). Henceforth, Marked For Death can only be used once by Bullseye Barrett as he has no other way to achieve getting logic_a throughout the battle. It is not a bug.

    Cultists - Worship
    Will gain the ability when they are at the Mountain Biome. They do not seem to activate it anywhere else. Henceforth, only at the Mountain will the Cultist activate their Worship ability.

    Drummer
    Will have self-destruct ability under the following conditions:

    He is the last of the Battalion left on the battlefield (doesn't include the Dreaming General).

    OR

    To be more specific,

    He will be able to use his other moves if there is the Knight, Arbalist, Foot Soldier, Woodsman, or Ghoul on the battlefield.

    Warlord - Coherter
    It is a friendly move that activates in the fourth position as 
    long as you have team members with military_offensive tag. Examples would be the
    Swordsman and Spearman.

    Warlord - Ferox Impetus
    1. The combo tokens must be on the hero party. At least two heroes. (WarLord also counts as a hero in this instance).
    2. WarLord must be in position one or two.
    3. Paro (can give enemies combo tokens) normally will be used first. Although, it doesn't have to be.
    4. Ferox Impetus can only then be activated after conditions 1 and 2 are met.

  4. Hagraven22
    Hagraven22
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    Can you please add the witches and spiders from the Secrets of the Coven?? That would be awesome :D
  5. KarlTheCrusader
    KarlTheCrusader
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    Can you please add update this mod for the newest update?
    1. tbonex28b
      tbonex28b
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      It will happen. Polishing up other mods. Thank you for your patience.
  6. PPLKT
    PPLKT
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    Sorry to bother you but it seems this mod can not run normally at the present version,the module interface can show it include its name and description but when i go to the crossroad it didnt work,so far...
    1. tbonex28b
      tbonex28b
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      Hello. I will be updating mods again soon.
    2. PPLKT
      PPLKT
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      My deepest thanks!
  7. EmperorPHNX
    EmperorPHNX
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    Will you gonna update the mod for the newest update?
    1. tbonex28b
      tbonex28b
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      I will work on updating mods soon.
  8. Huntervsredspy
    Huntervsredspy
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    Noticed you updated, does this mean you going to start transfer the mod onto the steam workshop or what exactly did you update to the mod?
    1. tbonex28b
      tbonex28b
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      Huntervsredspy

      Hello. Most of the mods on Epic minus ones that involve IronCrown.dll will work with Steam already. I will use the official modding tool to update my mods and then post on Nexus and some on here: https://mod.io/g/darkest-dungeon-ii.

      I updated the localizations primarily and added some audio narration features. Plus more. Info should be posted in the changelog.
    2. Huntervsredspy
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      Hey, just had your mod downloaded for a while, been pretty fun but constantly run into a couple  softlockes due to the monster unit being in a position where they couldn't hit anything and notice there's no skip turn button. Is there a way to skip turns when it's the monster units turn? Like a keyboard shortcut?
    3. tbonex28b
      tbonex28b
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      Thanks for the info. I am sure there is a way to add a skip turn and even move buttons to the monsters. I will look into placing that with the next update.
  9. btdmodacc17215
    btdmodacc17215
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    Does the exemplar summon work?
    1. tbonex28b
      tbonex28b
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      Yes. The exemplar summons work. However, they only seem to work at the Mountain.
    2. btdmodacc17215
      btdmodacc17215
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      Thanks! good to know. can you make "have at you" for knight and templar usable at rank 3? i made it to the final region before the mountain and then i got soft-locked by a dockers "Make Way!" and i had to give up my run :(
  10. KagaKurara
    KagaKurara
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    你好,为什么只有8个怪物可以使用。我看不到骑士弩手或港口里的怪物。我只安装了一个 x2 堆叠模块,我下载了错误的文件?
    1. tbonex28b
      tbonex28b
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      该模组需要更新以获得最新的官方更新。未来的更新中将提供更多怪物。您还可以下载旧版本之一,看看它是否同时有效。
    2. KagaKurara
      KagaKurara
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      我在旧版本中找到了合适的版本,非常感谢。
      我希望为这些怪物增加改变位置或跳过转弯的能力,否则有时它们站错了位置,无法移动,所以我必须重新开始。
    3. tbonex28b
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      我明白。我会考虑添加这些选项。
  11. GR00G
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    Do I need to make the folder I need to put the files in or does it already exist? And if it does exist, do you know where it would be located? 
    1. tbonex28b
      tbonex28b
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      Hello. You can drag and drop. The folders are already in the mod directory. If you are a Steam player, you can also place your mods here: steamapps/workshop/content/1940340/
  12. scj707333428
    scj707333428
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    缺席 收穫孩子!
    1. tbonex28b
      tbonex28b
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      將在未來的更新中.
    2. scj707333428
      scj707333428
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      Hello enemies of size "2", "3" and "4" Can they go out alone or 2 people get in the car? So I'll be crowded, thanks
    3. tbonex28b
      tbonex28b
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      Hello. Monsters of size 2 and upwards are brought to size 1 so that they can fit normally on the hero side.
  13. weizul
    weizul
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    so for some reason when im using warlord im stuck using PARO or COHERTER and i want to know how to fix this problem