About this mod
This mod provides a complete rework for Hellion. This includes skills, paths and personal trinkets.
I do not recommend this mod if you are new to the game or you haven't finished a full 5 confession run yet.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Disclaimer: This mod shouldn't be downloaded if you are new to the game or haven't finished a full confession run. This mod is not fully complete, as in, it requires playtesting for future balancing. This will be provided by you guys (Optionally).
If you download this mod, please start a new run. This mod should be compatible with midway runs, but to have the best experience, you should prepare a new run before installing. (Stay at the Crossroads). I am not responsible for any progression loss during a run if you don't follow my instructions.
(Profile progression is not tied to runs)
Features
-Path reworks (Wanderer, Ravager, Berserker, Carcass)
-Skill reworks (Seperate skills for all paths)
-Personal trinket reworks
Design Goals
(W) Wanderer is an objectively bad path to use for almost all the heroes. Now since every path has new skills, wanderer is much more viable since it has no downsides.
(R) For ravager I turned the occasional weak downside, into a real threat. Good management and team building is required to make this path work.
(B) Berserker has more interesting bleed skills and synergies with bleed.
(C) I tried to keep Carcass's main gimmick intact, but now she is a little bit more complex than just being permanently triple winded. You can control your winded tokens a little bit more, but you can still get triple winded if you want. You have a permanent -33% dmg reduction anyway.
Known Issues
-The new skills don't show their upgrades when pressing alt.
-Balancing (probably).
Install guide
-In the ReadMe.txt or on the Docs page.