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Most endorsed files in the last two weeks
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Top 30 recently added files:
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1
New artwork for the game's User Interface during dungeon crawls
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2
The common enemy skeleton rubble from vanilla now has a unique look for each dungeon
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3
Centralized mod containing all the mashes for my series of "regional enemies" mod.
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Destroying animalistic shrines in vanilla made barely any visual difference with the intact shrine. This mod fixes that. Now the animalistic shrine is truly destroyed.
- 416KB
- 3
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4Destroying animalistic shrines in vanilla made barely any visual difference with the intact shrine. This mod fixes that. Now the animalistic shrine is truly destroyed.
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5
Regional variants of the cultist brawler
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6
Adds Ruin Sentinels from Dark Souls 2 as a random encounter to the ruins.
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Vanilla rubble uses 5 generic sprites recycled for all districts. With this mod, each building will have its own unique rabble.
- 2.2MB
- 1
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7Vanilla rubble uses 5 generic sprites recycled for all districts. With this mod, each building will have its own unique rabble.
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The Engineer is a soft-spoken, amiable Texan from Bee Cave, Texas, USA with an interest in all mechanical things. He specializes in constructing and maintaining buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense.
- 26.5MB
- 0
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8The Engineer is a soft-spoken, amiable Texan from Bee Cave, Texas, USA with an interest in all mechanical things. He specializes in constructing and maintaining buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense.
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This is for anyone who wants the Engineer to be more balanced, this reworks the Engineer stats and some of his skills.The Engineer Mod has went under a mega update, check it out if you are interested!In order for the mod to work, place this mod above the Engineer Mod.
- 307KB
- 0
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9This is for anyone who wants the Engineer to be more balanced, this reworks the Engineer stats and some of his skills.The Engineer Mod has went under a mega update, check it out if you are interested!In order for the mod to work, place this mod above the Engineer Mod.
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This is for anyone who missed the Engineer sticking out like a sore thumb, as the Engineer has 8 skins after the Mecha Update, the skins are repeated.In order for the skin to work, place this mod above the Engineer Mod.
- 14.1MB
- 0
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10This is for anyone who missed the Engineer sticking out like a sore thumb, as the Engineer has 8 skins after the Mecha Update, the skins are repeated.In order for the skin to work, place this mod above the Engineer Mod.
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This mod is as simple as it is cursed. It replaces every* encounter in the Ruins with Bone Courtiers.
- 653KB
- 0
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11This mod is as simple as it is cursed. It replaces every* encounter in the Ruins with Bone Courtiers.
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Prevents Crimson court enemies from replacing random enemy encounters outside the courtyard
- 244KB
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12Prevents Crimson court enemies from replacing random enemy encounters outside the courtyard