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Created by

hork

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Kr0H

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3 comments

  1. Kylles
    Kylles
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    pro tip : if a mod don't contain a "project.xml" file (it's what make the game recognise it as a mod and list it) you can make one yourself easily :

    create a new .txt file (with something as simple as notepad), rename it "project.xml". and copy paste this into it :

    <?xml version="1.0" encoding="utf-8"?>
    <project>
    <PreviewIconFile>preview_icon.png</PreviewIconFile>
    <ItemDescriptionShort/>
    <ModDataPath>D:\Steam\steamapps\common\DarkestDungeon\mods\THISISYOURMODFOLDERNAME</ModDataPath>
    <Title>THISISYOURMODNAME</Title>
    <Language>english</Language>
    <UpdateDetails/>
    <Visibility>private</Visibility>
    <UploadMode>dont_submit</UploadMode>
    <VersionMajor>0</VersionMajor>
    <VersionMinor>0</VersionMinor>
    <TargetBuild>0</TargetBuild>
    <Tags>
    </Tags>
    <ItemDescription>THISISYOURMODDESCRIPTION</ItemDescription>
    </project>

    ... and modify the things I've put in all caps. Save it, drop it into your mod folder then drop your mod folder into your DarkestDungeon\mods folder. you can add a preview by renaming any image "preview_icon.png" and putting it in your mod folder, just next to the "project.xml"
    Done. open the game, check your mods, tick the thingy and the mod is working.
    You're welcome

    (more details here : https://www.nexusmods.com/darkestdungeon/mods/587)
  2. Nonameses
    Nonameses
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    you just need to drop the campaign file into the game folder not to the mods folder
  3. Cod3zz
    Cod3zz
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    • 0 kudos
    It doesnt work at all, cuz i placed it in mod folder but it didn't pop up in mod options in game, checked mod files - it only has jpg, would it even work?