1.7 Dragon Strike(base attack) buffed: Can now hit rank 3,and the prot debuff start at 15% and go +5% per rank
Shocking Blow (big boom all rank unga attack) nerfed *a bit* (its not that harsh put down the forks!): Instead of 100/75/50/25% damage against rank 1/2/3/4 Its now 80/60/40/20%,I legit felt it was too strong and could finish fights on its own,and did sometime for me up to dungeons lvl4,I feel this mini tune down is good enough.
Riposte : buffed max damage to be the same as minimum damage
(before the min damage would go from -40% to -15% but max dmg stayed -40%,now it scale with min,so its stronger at higher lvls!)
Basically a mini update,making some of her base kit like Berserk and Dragon Strike more used while toning down a bit the all rank strong hit
All updates summary here : https://steamcommunity.com/sharedfiles/filedetails/changelog/2940987246
I did it well, I finally chose to take the meaning, and the real Chinese Kung Fu in reality The combination of Shaolin Dragon Fist, Shaolin Dragon Fist means the Dragon Fist of Chinese temple sects
Honestly it mostly just moves came as I was doing her,and I like the shieldbreaker,and thought it'd be cool to have more heroes being able to play around the SB,so I made mine just like that
And I hate wasting turns moving my chars into pre-determined ranks everytime a surprise happen or a stupid crit push my char 3 ranks behind
I played with this class for many months now, at first it was a little hard to learn how to use her, as the other class that uses this beautiful skin is much simpler and very powerfull, but now I absolutely lover. I have two questions: Does she have a default name Do you have plans to release her on the steam workshop Anyways excellent work!
Glad you like it I don't think i imputed a default name,so for now no,but i might just put one next time i update I don't have the steam version so no,she'll be nexus only
I acquired the OminousOrb at some point and... It's seems like such a Meh tricket, Am i missing something? I feel like ancestral trinkets should be really good. Moreover, The Mistress is heavily reliant on speed and survivability Trinkets. I'm playing on bloodmoon and never have a problem with My party being surprised, And the benefit of surprising The enemy party is nice But random and only useful for the first turn. On bloodmoon enemies have enormous health pools so it's unlikely that you can win the fight on the first round. The only time this Trinket would be good is when doing a touchless run.. But i'd never take the Dragon mistress on such a run as she's ill suited for it.
I totally loved this new class (very mobile with distinct weaknesses and strengths). Just a single problem : I have a huge display problem since i started using the butcher's Circus. (I can give screenshots if needed) Maybe is it because I am playing in french mode?
Anyway, thank you so much for this wonderful mod
--- EDIT --- Resolved the problem by changing all "english" of the .darkest and the .txt files to "french" : in the name of the files AND in the content of the files
I like a lot of things about this class, but I have to agree that the HP is just too low for her to be viable. Even giving her skills a chance to heal her for just a few points it would make a big difference. The walk animation in corridors is awkward - her knees don't bend, her legs are just rigid - but that's not that big of a deal. I really would like to be using her, but she's too fragile.
Well she have a healing skill,a trinket that give back hp on hit,and one that give a flat 5 hp,so far with the high dodge and speed she can survive with a lot of classes,and i didn't made the art so can't do anythin about that
I disagree, if anything she's probably a little overpowered. She has an extremely high dodge chance & crit chance, can stun everything in the first round, and can attack from any position. She's a pretty straight-forward glass cannon, but can also evade everything & heal the party if necessary.
36 comments
Dragon Strike(base attack) buffed:
Can now hit rank 3,and the prot debuff start at 15% and go +5% per rank
Shocking Blow (big boom all rank unga attack) nerfed *a bit* (its not that harsh put down the forks!):
Instead of 100/75/50/25% damage against rank 1/2/3/4
Its now 80/60/40/20%,I legit felt it was too strong and could finish fights on its own,and did sometime for me up to dungeons lvl4,I feel this mini tune down is good enough.
Riposte : buffed max damage to be the same as minimum damage
(before the min damage would go from -40% to -15% but max dmg stayed -40%,now it scale with min,so its stronger at higher lvls!)
Basically a mini update,making some of her base kit like Berserk and Dragon Strike more used while toning down a bit the all rank strong hit
All updates summary here : https://steamcommunity.com/sharedfiles/filedetails/changelog/2940987246
The combination of Shaolin Dragon Fist, Shaolin Dragon Fist means the Dragon Fist of Chinese temple sects
ver 1.1 adjusted some details:
https://drive.google.com/file/d/1tufvWFjL5F-28YSqeUmvS0f-UdD_4G9I/view?usp=share_link
And I hate wasting turns moving my chars into pre-determined ranks everytime a surprise happen or a stupid crit push my char 3 ranks behind
Does she have a default name
Do you have plans to release her on the steam workshop
Anyways excellent work!
I don't think i imputed a default name,so for now no,but i might just put one next time i update
I don't have the steam version so no,she'll be nexus only
链接:https://pan.baidu.com/s/1HV9UnRXFJ-pccrpaB7YEvw
提取码:DDDD
does someone need it?
I totally loved this new class (very mobile with distinct weaknesses and strengths).
Just a single problem : I have a huge display problem since i started using the butcher's Circus. (I can give screenshots if needed)
Maybe is it because I am playing in french mode?
Anyway, thank you so much for this wonderful mod
--- EDIT ---
Resolved the problem by changing all "english" of the .darkest and the .txt files to "french" : in the name of the files AND in the content of the files
Her legs are too powerful to bend.