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CyberInferno

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CyberInferno

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About this mod

This Standalone Rebalance is based on Hellintz's - The Monk - Class (https://steamcommunity.com/sharedfiles/filedetails/?id=1442225067).

All credits and rights reserved to original uploader.

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Changelogs
This Rebalance was my attempt to nerf this powerful frontline Healer/Damage dealer, in a way that keeps the feeling of this Spiritual Warrior, that Busts in the Skulls of each and every Monster on his path, while keeping it in check compared to the rest of the Roster.

Also to allow Users that, like me, did not buy the game through Steam but through a third party like GOG, easier Access to this mod in general.



List of Changes:

- Crits no Longer Heal, instead they give you a SPD Buff
- PROT reduced to 0 across the board
- Base Dodged increased by 5 on every level
- HP was     19 / 23 / 29 / 31 / 35
- HP is now 27 / 33 / 39 / 45 / 51
- Very rare Trinket changed from +2 Heal on every Skill to +4 Heal on Riposte Attacks

Skill changes:

Dragon Tail: 

- CRT reduced from +10% to +7%



Howling Fist:

- Changed Attack Position from 21 / 12  to 1 / 12
- Reduced DMG mod from -20% to -30%
- Reduced CRIT mod from +10% / +14% to +8% / +12%
- Reduced PROT Debuff from -20% to -16% at 10% less chance
- Now instead Buffs Self for +6% / +14% Healing Received



Iron Mountain:

- DMG mod reduced from -40% to -60%
- Reduced Knockback chance from 110% / 150% to 65% / 105%
- Now only Debuffs Self for -10 DODGE instead of -20 DODGE and -10% PROT



Sweeping Kick:

- Debuffs Target for -2 SPD instead of -5
- Buffs Self for +5% CRT instead



Transfer:

- Heal now Scales from 1-2 / 3-4
- Also grants an Scaling +6% / +20% DMG Buff to the Target
- Rebound Self heal now Stronger
- No longer reduces PROT



Mantram:

- 2 Uses per Battle
- Grants +10% PROT per ally (So usually 30%)
- All healing from other Skills removed
- Marks Self and Activates Riposte at -80% DMG
but every Riposte attack that hits now grants every ally besides the Monk a 3% / 4% / 5% / 7% / 9% Max HP Heal
- Riposte can Crit but has no additional Crit Buff



Inner Fire:

- Moves Foward 3 and cant be used in first Rank
- DOT Heal instead of Regular Heal
- Stress Heal is Guaranteed and Stronger ( -6 / -8)
- Removed Riposte
- DMG Buff excludes Riposte