Darkest Dungeon
0 of 0

File information

Last updated

Original upload

Created by

Umgak

Uploaded by

Umgak

Virus scan

Safe to use

Tags for this mod

2 comments

  1. that1guytim
    that1guytim
    • supporter
    • 2 kudos
    This is not working as far as I can tell. I believe you have an extra space after the .is_crit_valid True I'm also unsure if you require the quotations around the clear_riposte_performer as it does not have quotations around the effect name in the base.effects.darkest file.

    Example of what I changed from yours:
    combat_skill: .id "duelist_advance" .level 0 .type "melee" .atk 90% .dmg -20% .crit 5% .move 0 1 .launch 432 .target 123 .is_crit_valid True .effect clear_riposte_performer "Hwy Riposte 1"

    I'll be testing my modification out shortly to see how it does, but I can say for certain that I was still getting riposte damage debuff stacking with your modification.

    Edit:
    Looks like that wasn't it. I changed it back to how you had it, and removed the extra space. That seemed to fix the issue.
    combat_skill: .id "duelist_advance" .level 0 .type "melee" .atk 90% .dmg -20% .crit 5% .move 0 1 .launch 432 .target 123 .is_crit_valid True .effect "clear_riposte_performer" "Hwy Riposte 1"

    Will need to do this for the Man at Arms too.
    1. Umgak
      Umgak
      • premium
      • 160 kudos
      That extra space is there in the unmodified version of the file. It has nothing to do with any problems you're having - the mod works perfectly on my end, I've used it on multiple saves with no oddities. Do you have another mod which overwrites the Man at Arms or Highwayman info files?