Darkest Dungeon
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Umgak

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Umgak

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About this mod

Clears ripostes on performer when using a riposte skill, preventing the damage debuffs from stacking, which could result in extremely low damage and made ripostes and their skills less viable than necessary.

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Changelogs
In vanilla Darkest Dungeon, riposte skills have a small problem. Like any other effect in the game, Riposte is an effect, and effects stack with themselves unless something in the effect explicitly prevents this, meaning that using, for example, Duelist's Advance multiple times just to reposition your hero will result in said hero's ripostes dealing little to no damage.

This simple mod simply clears any existing riposte effects on the hero or monster before applying a new one, preventing the effect from stacking with itself.

Also available on the Steam Workshop:
No Riposte Damage Debuff Stacking

DLC PATCHES REMOVED - Monster AI is programmed to explicitly never repeat the use of riposte skills when active via cooldowns. Therefore, the other versions of this mod are all unnecessary - the problem is unique to the player.

Full List of Patched Moves
  • Highwayman - Duelist's Advance
  • Man at Arms - Retribution


Technical Details
This mod is quite simple - all that it does is apply the "clear_riposte_performer" effect when a riposte skill is used, but before the new riposte effect triggers, effectively refreshing the duration of the riposte without touching the damage.

Compatibility Details
This mod edits the following files:
heroes/highwayman/highwayman.info.darkest
heroes/man_at_arms/man_at_arms.info.darkest


Any mod which also modifies these files will be incompatible.