Darkest Dungeon

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lingshuang

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Lingshuang

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About this mod

This mod changed almost all heros' skills and hopefully make this game more interesting.

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Skill Overhaul

This is my second skill remake mod for darkest dungeon, I have made a lot of change based on my last skill remake mod and will hopefully make every hero have their own characteristics, and make many "useless skills(In my point of view)" become more useful. Please report any bugs or any too overpowered skills, Thanks!

Abomination

Manacles: Deal normal damage but have a very low chance to stun(100% at level 5).

Absolution: No longer heal your life point, but heal more stress.

Rake: Apply half damage and normal blight to two front targets.

Rage: Heal your life point after hit.

Slam: Able to stun your target, but chance is not high.

Antiquarian
This hero is still weaker than the others as she provides more money for your missions, but I would make her skills more useable.

Festering Vapours: Hit all targets and apply weak blight for two rounds.

Fortifying Vapours: Heal all heros and buff them.

Arbalest

Sniper's Mark: All normal marking skills are now have the same debuff which reduce both doge and PROT.

Suppressing Fire : Hit two back targets, bypass guard and lower their speed.

Bola: Stun two middle targets, can only be used three times per battle.

Blindfire: No longer hit random target, can only be used in the front, deal more damage and knock back target.

Bounty Hunter

Mark for Death: Can only be used once per battle, this mark cannot be doged(300ACC), mark one target until it dies, level up this skill greatly increase CRIT chance .(Crt hit provide atk up against marked target buff)

Upper Cut: Replaced knock back with three turns mark.

Flashbang: No longer suffle target but able to de-stealth.

Finish him: Deal more damage to bleeding target.

Caltrops: Hit two middle targets, causing weak bleed and mark them for two rounds.

Crusader
Now deal more damage to eldritch instead of unholy targets.

Zealous Accusation: Heal stress for 3 per target hit.

Bulwark of Faith: Heal your hero after use.

Battle Heal: Heal yourself and one other hero.

Inspiring cry: No longer heal life point.

Grave Robber
No idea if I made this hero weaker or stronger, I made this change just for making her feel more like an assassin type hero, please tell me if she is too overpowered......

Lunge: Now deal normal damage, deal more damage to marked target, and apply normal blight for two rounds.

Flashing Daggers: Can only be used once per battle, apply normal blight for two rounds and deal more damage to marked target.

Thrown Dagger: Can only be used once per battle, very high CRIT chance,  deal more damage and even more damage to marked target, apply normal blight for two rounds.

Poison Darts:  Mark target, reduce bleed and blight resist of target.

Toxin Trickery: No longer cure your hero and apply blight for two rounds to your hero(Should be fine due to hero's high base blight resist). Slightly enhanced doge and speed buff.

Hellion

Iron Swan: Can only be used once per battle, hit all targets with half of the normal damage and great CRIT chance, but will move to the back and reduce your damage and speed.

If it Bleeds: Move 1 forward, reduce target's speed, higher chance to apply bleed.

Breakthrough: No longer reduce your damage and speed, but can only hit two targets now, move 2 forward.

Bleed Out: Higher base bleed apply chance, can hit target in position 2.

Highwayman

Wicked Slice: Cause a debuff that increase CRIT chance against target.

Tracking Shot: Able to de-stealth and mark target for five rounds.

Hound Master

Hound's Harry: Cause weak bleed for two rounds, deal more damage to beasts.

Cry Havoc: Slightly reduce effect but increase chance to 100%.

Blackjack: Deal more damage to beasts.

Jester
Most special hero in original game play, so nothing have to be changed

Slice Off: Bypass Guard, Move 1 backward (Really important in my point of view). 

Leper

Hew: No longer hit two targets, now can only be used below 50% HP, high damage and high CRIT chance.

Revenge: Can only be used below 50% HP, no longer increase damage received, and slightly increase ACC buff.

Intimidate: Can only be used above 50% HP, three times per battle, no longer de-stealth and reduce target's speed, but hit and apply damage reduction to all enemies.

Focus: Can only be used above 50%HP

Man At Arms 

Crush: Reduce PROT of target.

Bellow: Can shuffle enemy group.

Occultist 
I made a lot of change to this hero to make him more interesting to play. Summon type skill: Nearly immpossible to hit your enemies in later game as it only has 50ACC in any level. Damage increase with level,

Sacrifical Stab: Get a very strong ACC buff that makes "summon type skills" be able to hit your enemies.

Abyssal Artillery: Summon type skill. Hit all enemies and clear corpses, reduce torch by 10.

Wyrd Reconstruction: able to heal at least 1 life point at level 5.

Hands from the Abyss: Summon type skill. Hit random target, very high stun chance. Reduce torch by 5.

Daemon's Pull: Summon type skill. Hit random target, high damage and CRIT chance, high chance of pulling target to position 1. Reduce torch by 5.

Plague Doctor

Noxious Blast: Increased blight chance and blight last for four rounds.

Incision: Bleed last for four rounds, increased damage against blighted target.

Vestal

Judgement: No longer heal yourself, increased damage against unholy.

Hand of Light: Hit two middle targets.

Musketeer

Smokescreen: Can only be used twice per battle, gives one hero stealth for two rounds (One round if cast on self), provide a buff that increase doge chance for two rounds and a debuff that decrease ACC for two rounds.

Buckshot: Armor Piercing.

Sidearm: No longer hit random target, can only be used in the front poisition.

Skeet Shot: Removed all the effects. Only deals damage to all enemies and mark them for two rounds.

Flagellant

All bleed damage last for two rounds and deals higher damage.

Endure: Increased stress heal effect and reduced stress receieved.

Shieldbreaker
I always found this hero is too overpowered, so I tried to make her weaker.

Never stop moving.

Puncture: Increased damage, removed debuffs.

Adder's kiss: Armor Piercing, reduced damage.

Impale: Armor Piercing, reduced damage, blight last for one round.

Expose: Increased damage, removed debuffs.

Captivate: Move 1 backward, reduced damage.

Serpent Sway: Can only be used once per battle, speed buff last for one battle.