Rather than waiting for such a mod, why don't you mod the classes yourself. It is very simple: 1. Go to the game files, and go to the heroes folder. 2.Go to the class you want to mod 3.Every class has a <classname.info.darkest>, change the name of the file to <classname.info.txt> 4.This should turn the file to a txt file (you may get a warning message asking conformation) 5.Double click the txt file and scroll down until you see a line that reads: <skill_selection: .can_select_combat_skills true .number_of_selected_combat_skills_max > this line ends with a number 6.Change the number to the maximum number of skills that the class has (usually 7) 7.Save the edit and then change the name back to <classname.info.darkest> And now you have a class with max skills, and you can use this method to make other adjustments to the class to your heart's content.
Hope this helps =).
P.S. You can do more than edit class files, I played around a bit and you can make all shops free to use or upgrade, though this does break the game a little.
I know this post is old as balls, but very helpful for fixing musketeer, shieldbreaker and flagellant as I had to create their folders manually. Thanks a lot, Millennium.
- Larger Inventory Stacks For V23941(https://www.nexusmods.com/darkestdungeon/mods/515?tab=files) - No negative buffs on trinkets (https://www.nexusmods.com/darkestdungeon/mods/656?tab=files)
The thing is I can't make it work, I've changed the path at project.xml file with mine (C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\mods\max_combat_skills) still not detected by game.
this mod inspired me to mod DLC and class mods to have more combat skills.
Also, @sabermaster2, you can easily mod classes to have more camping skills
P.S. I don't know if it is just this game or that I had a terrible misconception of how modding files worked, because I used to do these things for flash games and the like for fun. I thought i had to deal with binary, octal and hex codding, and had to do a lot of converting and reverse engineering to make mods.
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It is very simple:
1. Go to the game files, and go to the heroes folder.
2.Go to the class you want to mod
3.Every class has a <classname.info.darkest>, change the name of the file to <classname.info.txt>
4.This should turn the file to a txt file (you may get a warning message asking conformation)
5.Double click the txt file and scroll down until you see a line that reads:
<skill_selection: .can_select_combat_skills true .number_of_selected_combat_skills_max > this line ends with a number
6.Change the number to the maximum number of skills that the class has (usually 7)
7.Save the edit and then change the name back to <classname.info.darkest>
And now you have a class with max skills, and you can use this method to make other adjustments to the class to your heart's content.
Hope this helps =).
P.S.
You can do more than edit class files, I played around a bit and you can make all shops free to use or upgrade, though this does break the game a little.
Edit: NVM i just had to add a folder called "musketeer" to the mod and then copy the Musketeer.info file into the folder i made
- Larger Inventory Stacks For V23941(https://www.nexusmods.com/darkestdungeon/mods/515?tab=files)
- No negative buffs on trinkets (https://www.nexusmods.com/darkestdungeon/mods/656?tab=files)
The thing is I can't make it work, I've changed the path at project.xml file with mine (C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\mods\max_combat_skills) still not detected by game.
any clue why is not working?
Tyvm in advance.
this mod inspired me to mod DLC and class mods to have more combat skills.
Also, @sabermaster2, you can easily mod classes to have more camping skills
P.S.
I don't know if it is just this game or that I had a terrible misconception of how modding files worked, because I used to do these things for flash games and the like for fun. I thought i had to deal with binary, octal and hex codding, and had to do a lot of converting and reverse engineering to make mods.
On another note, there's so many different versions of more combat skills, I'm surprised there's not a single mod that increase camping skills.