Guys! This mod works but it remove crap only from original game. The new DLC Color of madness brings new negative quirks and diseases. So after you install this mod go to "your install game folder\Darkest Dungeon\dlc\735730_color_of_madness\shared\quirk" than open "com.quirk_library.json" file with text editor like notepad++ and when you'll get a disease or negative quirk in game just remember its name search it in this file and change parameter "random_chance" from 1 to 0. Than save. After some time you will remove all negative crap from your game:) Example: { "id" : "grey_rot", "show_explicit_buff_description" : true, "show_flavor_description" : false, "show_explicit_curio_tag_description" : false, "random_chance" : 1, "is_positive" : false, "is_disease" : true, "classification" : "physical", "incompatible_quirks" : [ ], "curio_tag" : "", "curio_tag_chance" : 0.0, "keep_loot" : false, "buffs" : [ "MAXHP20", "ACC-10", "DMGL-10", "DMGH-10" ], "can_modify_in_activity" : true, "can_be_replaced_by_new_quirk" : true }
Just change "random_chance" : 1 to "random_chance" : 0 save and now you won't get a grey rot disease. Actually this mod is just this simple changes that someone made for you and you can do it easily by yourself.
PS Lol i just find a newer version of this mod calls Stop with random negative Quirks and Diseases. It contains updated quirk file for both dlc and original game. So just download it.
Doesn't seem to actually remove a large amount of the negative quirks like night blindness and what have you, is this intentional or just something you missed? Because i like the idea of having all the ones that are like demonomania and enlightened which add personality effects that seem to develop with the character but ones that just add stuff like, "oh guess what you get -10% damage if your torch is low now btw lol" which just seems totally random and 100% doesn't fit with the personalities of a lot of my chars, since the one that got it was actually a modded char who loves the darkness and gets MORE damage from low light, was quite ironic. Anyway, I just thought I'd ask about it since if its at all possible it'd be super if you could add a secondary version with all the other quirks that do similar things or just one that turns off all negative quirks which would be okay too, though i do like a few of them.
it prevent you from getting some of the random negative quirks and diseases at the mission end screen you still can get CoC quirks and disease and character like quirks like dark arts and such.
5 comments
Example:
{
"id" : "grey_rot",
"show_explicit_buff_description" : true,
"show_flavor_description" : false,
"show_explicit_curio_tag_description" : false,
"random_chance" : 1,
"is_positive" : false,
"is_disease" : true,
"classification" : "physical",
"incompatible_quirks" :
[
],
"curio_tag" : "",
"curio_tag_chance" : 0.0,
"keep_loot" : false,
"buffs" :
[
"MAXHP20",
"ACC-10",
"DMGL-10",
"DMGH-10"
],
"can_modify_in_activity" : true,
"can_be_replaced_by_new_quirk" : true
}
Just change "random_chance" : 1 to "random_chance" : 0 save and now you won't get a grey rot disease. Actually this mod is just this simple changes that someone made for you and you can do it easily by yourself.
PS
Lol i just find a newer version of this mod calls Stop with random negative Quirks and Diseases. It contains updated quirk file for both dlc and original game. So just download it.