Just some buffs and tweaks to some of the weaker skills.
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Be sure to back up your files in the folders mentioned below
- copy the base.effects file into Darkest Dungeon\effects - copy the class info files into their respective folder in Darkest Dungeon\heroes
//Changes
//note //added 5% means 75%+5%=80% //increased by 5% means 75*1.05= 78.75 = 78 (i round down)
Abomination -vomit attacks first position Arbalest -suppressing fire -> increased ACC debuff by 50% -bola -> added 5% knockback chance -battlefield bandage -> heals position 4 BOUNTYHUNTER -hook and slice/caltrops -> increased damage by 15% and ACC debuff by 25% CRUSADER -Bulwark of Faith -> increased duration to 3 and prot by 20% GRAVE ROBBER -toxic trickery -> dodge increased by 25% HIGHWAYMAN -tracking shot/take aim increase duration to 3 HOUNDMASTER -guard dog -> increased duration to 2 and increased dodge buff by 20% LEPER -chop -> hit third position OCCULTIST -hand from the abyss -> use from all positions