New update today, version 1.14 sorry it took so long.
Updated to be Colour of Madness Compatible.
Her Crit Buff should be +10% Virtue chance for 2 rounds.
Crit chances tweaked, buff durations changed to meet the new buff duration rules.
I need to find that missing Russian translation and add it back in.
Polish translation added courtesy of Hero of Dwarfs.
New Leap of Faith art & animation! New trinket art. Revised stress numbers on Soothing Slash and Glimmer of Hope. Glimmer of Hope now removes stealth from the Twilight Knight in case she's gained it by other means. She's holding up a visible light source after all. Replaced her marks with a custom mark that's identical to the old mark but is now a custom one so it should stay the same if the core game files change. She should benefit from the Outsider's Bonfire now (fingers crossed). New sound effects for Leap of Faith have not been added yet.
Removed some old unused animation files that were causing problems.
shows every skill as [<combat_skill_name_twilight_knight_Hack/cleave etc>] also her camping skills and classname, also crashing my game frequently. could this be an issue of me not having butcher's circus? I had the same issue with another mod. having colors of madness and crimson court, but court deactivated.
Great class, I find it very fun to use her as a riposte tank. It seems development has stopped for it, but in case you ever do pick it back up, I'd appreciate it if you fleshed it out a bit more. In particular her combat dialogue, she seems to have unique dialogue for things like camping skills, affliction dialogue etc but as far as I can tell her generic combat dialogue is currently just the same as the default highwayman dialogue lines? It's a bit jarring when she is presented as this mysterious and moody lone knight but then she gets a crit on something and shouts "Right in the knackers!"
I have another minor nitpick but I'd totally understand if you didn't want to change it because it fits into her greater lore or something, but personally I think it's really strange how she wields her sword by holding it upside down with her hands gripping the blade rather than the hilt. And then when she does an attack like Soothing Slash or Slay the Beast or whatever, the sword is suddenly held by the hilt in the attack animation. Why the strange combat stance when she uses it normally with her hands on the hilt when she actually strikes?
Nonetheless, great mod with a lot of cool flavour.
i wish the combat image can be the same as the leper one, I tried converting it to the leper skin but failed becames the combat idle is the only one different
In the event window about the appearance of the character there is no picture, only a white square. There is an image for the event in the game files. What could be the problem?
57 comments
sorry it took so long.
Updated to be Colour of Madness Compatible.
Her Crit Buff should be +10% Virtue chance for 2 rounds.
Crit chances tweaked, buff durations changed to meet the new buff duration rules.
I need to find that missing Russian translation and add it back in.
Polish translation added courtesy of Hero of Dwarfs.
New Leap of Faith art & animation!
New trinket art.
Revised stress numbers on Soothing Slash and Glimmer of Hope.
Glimmer of Hope now removes stealth from the Twilight Knight in case she's gained it by other means. She's holding up a visible light source after all.
Replaced her marks with a custom mark that's identical to the old mark but is now a custom one so it should stay the same if the core game files change.
She should benefit from the Outsider's Bonfire now (fingers crossed).
New sound effects for Leap of Faith have not been added yet.
Removed some old unused animation files that were causing problems.
I have another minor nitpick but I'd totally understand if you didn't want to change it because it fits into her greater lore or something, but personally I think it's really strange how she wields her sword by holding it upside down with her hands gripping the blade rather than the hilt. And then when she does an attack like Soothing Slash or Slay the Beast or whatever, the sword is suddenly held by the hilt in the attack animation. Why the strange combat stance when she uses it normally with her hands on the hilt when she actually strikes?
Nonetheless, great mod with a lot of cool flavour.
GOG bois rejoice