Darkest Dungeon

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Actionjack

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actionjack

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61 comments

  1. Kalambour
    Kalambour
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    Hi, and first, sorry for my bad english ^^

    For the Effects, is that normal thats the effects.DARKEST file was in the Effect folder and not in the script folder like explained in the readme?
    1. Peligrim20
      Peligrim20
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      Огромное спасибо друг. Замучался искать куда вставлять эффекты.
  2. Charmander8bit
    Charmander8bit
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    where do we install mods for this game
  3. DimitarPetkov
    DimitarPetkov
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    I installed you mod and a message popped up that the Stich Slow effect was absent. I checked again the effects file and I saw the line there. I do not know what to make of this. Help please!!!
    1. actionjack
      actionjack
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      This mod is currently not updated. (thus the XX in front of the name, same apply to other).
      So lots codes need rework, as well as re-balance.

      Will hopefully update him later in time. (hopefully soon)

      Sorry.
    2. RequiemWings
      RequiemWings
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      I look forward to it. Healer is my favourite class (Not religious healer).
  4. McHydesinyourpants
    McHydesinyourpants
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    Sorry to say I only just discovered your mods now Are they ever going to be updated? Would love to use them; they look great.
  5. 123nick
    123nick
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    does the XX At the beggining of the title mean that this mod is none functional with latest version? because, when i tried it it worked great, last time.
    1. actionjack
      actionjack
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      I think he still work, but just that you won't get him in the Stagecoach.

    2. psycros
      psycros
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      • 7 kudos
      Can't wait for this to get updated. The game desperately needs a "dark healer" who will party with abominations and the like.
    3. baobabas
      baobabas
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      it works if you add the line in the base.roster.group table
  6. flattr
    flattr
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    Basically a dedicated healer with low damage potential and low probability on debuffs. Poor synergy with vanilla classes.

    Vanilla classes do a better job overall than this class.

    Take a pass on this one, this class is poor overall. The combat debuffs look nice but rarely stick at higher levels.
    1. actionjack
      actionjack
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      good feedback. I will consider that in future balance tweaks.
    2. flattr
      flattr
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      The hard work that went into this is appreciated =D Your class mods look good and look like some TLC was put into them
  7. mikechmi
    mikechmi
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    I ran into a weird bug where the game kept crashing on the "Kill the Hag" quest (while loading) until I deleted this mod. In fairness I'm running several other class mods as well, so there may be some interaction conflict, but the debug log was crashing, at least it appears, due to "stitch slow" which I figured was related to this mod. I deleted the surgeon from my heroes folder and then the quest loaded up just fine (of course then I only had 3 party members instead of 4 as the surgeon was removed). Not sure if it's due to some of the other class mods I'm running (most are yours) conflicting or something weird with this mod and the Hag (I've got an assassin in there with no problems).
    1. actionjack
      actionjack
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      Hmm.. odd...
      is it only one that one quest?
    2. mikechmi
      mikechmi
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      Yep, I've been playing with 3 or 4 surgeons for awhile (enjoyed them and your other classes a lot by the way) and didn't have any problems with them til the hag. They were obviously gone from my roster once I removed the mod from my heroes folder, but I'm throwing the mod back in and seeing what happens after I recruit some more of them. I had tried reinstalling the mod (thinking maybe something got corrupted) but that didn't work either, so had to go with removing it (at least for that quest).
    3. actionjack
      actionjack
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      That seem odd, and sorry, don't have a solution for you.
      Sound like a bug, but not sure what would cause that. Maybe the Surgeon and the Hag had some time of relationship before,and he didn't want to face her again... (making up backstories...)

      But I will keep that in mind next time I look around.

      Thanks.
    4. mikechmi
      mikechmi
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      No worries, I like that back story by the way! So I have no clue if this will fix things or not (as I haven't gotten another surgeon yet) but I did notice in your effects file one of the "slow" is actually "slow " {extra space before " } I fixed it in the effects file and started a new game and the "stitch slow" error didn't pop up in the debug log. If I end up with another surgeon before I kill the Hag I'll let you know if it fixed it or not.
  8. ThatSprite
    ThatSprite
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    I'm having a bug with this and your Pit Fighter mod: The Custom Lines don't work. The name, ability names, guild/smith/survivalist descriptions, unique dialogue, and weapon/armour names don't work and come up with something similar to <XX_XX_Class_Surgeon> in light blue text. How do I fix this?
    1. actionjack
      actionjack
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      Try running the localization.bat in the /localization folder (make sure you have the string table in there first)

    2. ThatSprite
      ThatSprite
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      Thank you, that fixed it!
    3. silverheart9
      silverheart9
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      Had the same prob. now it is fixed. Thanks.
  9. ThatSprite
    ThatSprite
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    Sorry to bother you again, but now I'm having this bizarre bug where half of your mod character's ability effects are just... missing. Disinfections doesn't cure blight/bleed and heal self, Stitches doesn't increase heals recieved or have the disease chance, and so on with your other characters as well. What happened?
    1. actionjack
      actionjack
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      When the game got updated or reinstall (I think there is a update soon), it sometime copy over some of the file in use.

      So in this case, you might need to copy and paste all the effect files back into the .effect again, and run the localization.bat.

      See if that help (if not, I will need to go look to see if the latest update changes some stuff)
    2. ThatSprite
      ThatSprite
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      Excellent, that fixed it. Thanks for the swift response.
  10. Mechahamsters
    Mechahamsters
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    What is the probability of him appearing in the carraige. I got 1 when I first installed the mod and I haven't seen one since