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The Mesmer Class Mod (v1.0) - working with game version 7794
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Mesmer. Manipulator of Minds, Conjuror of Illusions. Some might call it �parlor tricks�, but for a true master Mesmer, a mental prison is as good as iron bars, and imaginary wounds can be made painfully real. Death is but in the mind, yet mindful of death is as fatal as dagger in the heart.
A backline supporter, who uses her ability to make her companions harder to hit. Also an array debuffs to cast on enemies to cut down the threat.
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How to Install
Simply copy each of the folder into the DarkestDungeon game folder (usually here C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\)
This should copy over and add some files to each of the folder. See below for instruction how to add the Effects.
It would also be a good idea to back up some files before hand.
The Mesmer should appear as a hirable hero in the stagecoach. It might be a good idea to start a new game (since if the mod file were deleted, having an Mesmer on your roaster might crash the game).
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EFFECTS
Since currently there are no easy way to creat add on effects as seperate files, it is best to manually add them on.
Simply go to the effect file, usually here C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\scripts\, open the effects.DARKEST file with a notepad, copy and paste and add the following lines at the bottom. Note that if any of the line are missing, it might crash the game. Thus if that happen due to updates or over writes, please re-paste the line back in.
effect: .name "mesmerizing curse 1" .curio_result_type "negative" .chance 85% .debuffenemy 1 .attack_rating_add -15% .defense_rating_add -15% .on_hit true .on_miss false
effect: .name "mesmerizing curse 2" .curio_result_type "negative" .chance 90% .debuffenemy 1 .attack_rating_add -17% .defense_rating_add -17% .on_hit true .on_miss false
effect: .name "mesmerizing curse 3" .curio_result_type "negative" .chance 95% .debuffenemy 1 .attack_rating_add -20% .defense_rating_add -20% .on_hit true .on_miss false
effect: .name "mesmerizing curse 4" .curio_result_type "negative" .chance 100% .debuffenemy 1 .attack_rating_add -22% .defense_rating_add -22% .on_hit true .on_miss false
effect: .name "mesmerizing curse 5" .curio_result_type "negative" .chance 105% .debuffenemy 1 .attack_rating_add -25% .defense_rating_add -25% .on_hit true .on_miss false
effect: .name "Dodge Other 1" .curio_result_type "positive" .chance 100% .buffother 1 .defense_rating_add 25% .on_hit true .on_miss true .queue true
effect: .name "Dodge Other 2" .curio_result_type "positive" .chance 100% .buffother 1 .defense_rating_add 27% .on_hit true .on_miss true .queue true
effect: .name "Dodge Other 3" .curio_result_type "positive" .chance 100% .buffother 1 .defense_rating_add 30% .on_hit true .on_miss true .queue true
effect: .name "Dodge Other 4" .curio_result_type "positive" .chance 100% .buffother 1 .defense_rating_add 32% .on_hit true .on_miss true .queue true
effect: .name "Dodge Other 5" .curio_result_type "positive" .chance 100% .buffother 1 .defense_rating_add 35% .on_hit true .on_miss true .queue true
effect: .name "Team Dodge 1" .curio_result_type "positive" .chance 100% .buffteam 1 .defense_rating_add 15% .on_hit true .on_miss true .apply_once false .queue false
effect: .name "Team Dodge 2" .curio_result_type "positive" .chance 100% .buffteam 1 .defense_rating_add 17% .on_hit true .on_miss true .apply_once false .queue false
effect: .name "Team Dodge 3" .curio_result_type "positive" .chance 100% .buffteam 1 .defense_rating_add 20% .on_hit true .on_miss true .apply_once false .queue false
effect: .name "Team Dodge 4" .curio_result_type "positive" .chance 100% .buffteam 1 .defense_rating_add 12% .on_hit true .on_miss true .apply_once false .queue false
effect: .name "Team Dodge 5" .curio_result_type "positive" .chance 100% .buffteam 1 .defense_rating_add 25% .on_hit true .on_miss true .apply_once false .queue false
effect: .name "Stunt Self" .curio_result_type "negative" .chance 100% .buffself 1 .stun 1 .on_hit true .on_miss true .queue true
effect: .name "Weak Slow 1" .curio_result_type "negative" .chance 100% .debuffenemy 1 .speed_rating_add -1 .on_hit true .on_miss false
effect: .name "Weak Slow 2" .curio_result_type "negative" .chance 100% .debuffenemy 1 .speed_rating_add -2 .on_hit true .on_miss false
effect: .name "Weak Slow 3" .curio_result_type "negative" .chance 100% .debuffenemy 1 .speed_rating_add -3 .on_hit true .on_miss false
effect: .name "Weak Dodge 1" .curio_result_type "positive" .chance 100% .buffself 1 .defense_rating_add 5% .on_hit true .on_miss true .queue true
effect: .name "Weak Dodge 2" .curio_result_type "positive" .chance 100% .buffself 1 .defense_rating_add 7% .on_hit true .on_miss true .queue true
effect: .name "Weak Dodge 3" .curio_result_type "positive" .chance 100% .buffself 1 .defense_rating_add 10% .on_hit true .on_miss true .queue true
effect: .name "Weak Deacc 1" .curio_result_type "negative" .chance 100% .debuffenemy 1 .attack_rating_add -3% .on_hit true .on_miss false
effect: .name "Weak Deacc 2" .curio_result_type "negative" .chance 100% .debuffenemy 1 .attack_rating_add -5% .on_hit true .on_miss false
effect: .name "Weak Deacc 3" .curio_result_type "negative" .chance 100% .debuffenemy 1 .attack_rating_add -7% .on_hit true .on_miss false
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Moded by: Actionjack
Thank you for playing.
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