Hey. want to run this mod. Can you tell me... does this basically make you steamroll stuff? how does it compare to the superhero mod? thank you for all your work!
If by "steamroll" you mean "annihilate", then on Radiant mode, yes, except for a powerful boss.
I haven't tested it in other game modes, so I can't say for them.
I took a look at the Abomination in the Super Heroes mod and the differences between the edits made in the other mod and mine are:
- Superhero mod: + resistances: .stun 140% .poison 600% .bleed 130% .disease 200% .move 400% .debuff 200% .death_blow 670% .trap 100% + damage: level 0: 11-17, level 1: 15-25, level 2: 22-34, level 3: 26-38, level 4: 35-55 + HP: level 0: 46, level 1: 63, level 2: 75, level 3: 87, level 4: 94 + The skill limitations are left in place. + The Abonination will appear as frequently as it does normally. + The stress "damage" it does to the party while transformed is still in place.
- My mod: + all resistances and trap: 100% (That's the maximum according to simple maths so I didn't think a higher value would be necessary.) + damage: level 0: 10-20, level 1: 30-40, level 2: 50-60, level 3: 70-80, level 4: 90-100 + HP: level 0: 30, level 1: 50, level 2: 70, level 3: 90, level 4: 100 + All skill limitations have been removed. + The stress "damage" is gone. + The Abomination will appear as frequently as the Vestal (by default she has the highest frequency of all heroes).
This isn't a full comparison, but it should be enough to have a representative case.
I hope this helps and thank you for checking out my mod. :)
In addition to the changes on the description page, I've also made it possible for the Abomination to use some attack skills on more targets, making the demon werewolf even more badass.
7 comments
If by "steamroll" you mean "annihilate", then on Radiant mode, yes, except for a powerful boss.
I haven't tested it in other game modes, so I can't say for them.
I took a look at the Abomination in the Super Heroes mod and the differences between the edits made in the other mod and mine are:
- Superhero mod:
+ resistances: .stun 140% .poison 600% .bleed 130% .disease 200% .move 400% .debuff 200% .death_blow 670% .trap 100%
+ damage: level 0: 11-17, level 1: 15-25, level 2: 22-34, level 3: 26-38, level 4: 35-55
+ HP: level 0: 46, level 1: 63, level 2: 75, level 3: 87, level 4: 94
+ The skill limitations are left in place.
+ The Abonination will appear as frequently as it does normally.
+ The stress "damage" it does to the party while transformed is still in place.
- My mod:
+ all resistances and trap: 100% (That's the maximum according to simple maths so I didn't think a higher value would be necessary.)
+ damage: level 0: 10-20, level 1: 30-40, level 2: 50-60, level 3: 70-80, level 4: 90-100
+ HP: level 0: 30, level 1: 50, level 2: 70, level 3: 90, level 4: 100
+ All skill limitations have been removed.
+ The stress "damage" is gone.
+ The Abomination will appear as frequently as the Vestal (by default she has the highest frequency of all heroes).
This isn't a full comparison, but it should be enough to have a representative case.
I hope this helps and thank you for checking out my mod. :)