My 2 cents but why not uploading it along with the older version ? I think people liked it too, more choice always better Unless of course you're not satisfied with it any longer which i can totally understand.
Unfortunately the older version is flawed fundamentally and I have taken it down. All skins/classes made based on the musketeer art is broken and will crash the game at vet/champ levels.
I can only guess it is something with the strong code - but that is a guess as I am not much of a coder.
alright this section is for comments and criticism so im just gunna lay it out.
awesome to have a class that can effectively heal AND stress heal (seriously awesome, idk why there isnt a vanilla class that can) but she is just too squishy to actually bring into a champion dungeon, let alone the darkest dungeon. 15 hp and 5 dodge at level 0?? the occultist has 19 hp and 10 dodge and he's already squishy as hell. i like the balancing factor of a high base speed but it's just not worth it when she will get one shotted if she is crit.
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Unless of course you're not satisfied with it any longer which i can totally understand.
I can only guess it is something with the strong code - but that is a guess as I am not much of a coder.
This is why I re-made Maiden and Baron.
awesome to have a class that can effectively heal AND stress heal (seriously awesome, idk why there isnt a vanilla class that can) but she is just too squishy to actually bring into a champion dungeon, let alone the darkest dungeon. 15 hp and 5 dodge at level 0?? the occultist has 19 hp and 10 dodge and he's already squishy as hell. i like the balancing factor of a high base speed but it's just not worth it when she will get one shotted if she is crit.
The fact that she has a higher heal than the vestal - and more consistent than the Occultist - her base HP is the trade off.
If you don't like this fact - then you can easily alter her HP stat in her .info file found in: darkestdungeon/heroes/maiden - or just don't use her.