Steam mods and mods downloaded from Nexus are not inherently conflicting—you can subscribe and load them normally. So I’d like to understand what exactly your concern or confusion is regarding this issue?
I'm not really sure how to deal with that either. For the Steam version, the mod path is the same as Nexus, but for other platforms, you’ll probably have to look up how to install them.
there aren't actually the same mods for other platforms, that's why i was asking if it coud be possible to do a port of the mods on steam to this website so that everyone can use them, in fact due to steam policies you have to buy the game on their platform if you want to download mods from their workshop, only way around it is steamcmd wich is kind of a rabbit hole.
Curious question, but is there a way that you can make a mod that basically cranks up the rarity chances of trinkets? Like being able to get more special trinkets rather than commons and uncommons?
I haven't played recently, but I'll take a look soon. Please wait a bit for me to confirm.
Update 5/3: It turns out that triggering Virtues is pretty complicated (with composite texts). It seems we can only increase the chances but can't guarantee it’ll trigger. We’re still testing, and I'll roll out an update as soon as it’s ready.
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Obviously if they give permission.
It would be very helpful, thanks in advance, link below.
Workshop di Steam::new_character_ui: 10quirks 8trinkets 14skills
So I’d like to understand what exactly your concern or confusion is regarding this issue?
Update 5/3: It turns out that triggering Virtues is pretty complicated (with composite texts). It seems we can only increase the chances but can't guarantee it’ll trigger. We’re still testing, and I'll roll out an update as soon as it’s ready.
33 inventory and 8 trinkets
or
Trinket Slots - 5 and Inventory Slots - 24 (Triple Stacked)