I like the mod, but I think Dodge is a little out of hand, how come my 95 acc againts a 0 dodge enemy misses 4 out of 5 attacks in a row but they dont miss even when I have high dodge, ... even with trinkets... that is just not fun at all... so to anyone trying this mod, dont trust the values shown in the screen, they do not reflect the actual stats you effectively use.
PS: this is not a one time battle nor a buff the enemy had at the time, I´ve done several dungeons by now and it happens most of the time, thats why I only play for a bit each time until this wears me down and uninstall haha, not particularly a hard mod but it is extremely unbalanced on some regards, so "exciting" is not the word I would use. unless thats the idea, to make it RNG heavy and way less tactical... in which case this is what you looking for.
Hi there, love your work! I have a question, is that okay that in Nomad Wagon i got 5 precious trinkets from 6 granted? Also, I have a problem, Shrieker, at first crashed ma game, and then destroyed my savefile, do you what can cause that? Zenith trinket has description "On monster kill: Enemy party: loses 9 HP (25% chance)", but in reality hero party loses this HP
I tested the mod without any other mod installed just plain dd with all official DLC's the game crashes as soon as i finish the tutorial and press embark, any idea why?
The mod is looking really great and I'm eager to try it but unfortunately I am unable to play it on GOG version is this normal ? The tutorial plays fine but as soon as i reach the hamlet no buildings are in sight and the screen starts rapidly flickering in red and I have no idea why that is the case. I have some skins and textures replacement downloaded but no real mods activated aside from this one is there a way to fix this ?
I want to ask but what load order should I place your mod? Because when I put it near the top it overwritten other mods like Doomsday, Bristle and Bone and some other minibosses mods I use (at least hero classes and monster's skin replacers worked fine and without any problem so far). I just started playing your mod yesterday and still in early stage in the game so don't know if there will be any mods that are overwritten or even incompatible so I'll continue with the game for a day or 2 to make sure At the very least I must say I'm truly impressed with what I saw so far, the combat mechanic feel more faster and the monsters really put up more resistance compare to the vanilla version of them
There you go guys, uploaded the latest version of all my mods from steam, took me a few hours but it's done. I hope you enjoy this mod in particular, I think it's great and I can't play without it now. There are still tweaks being done here or there, but overall, I think it's in a good spot.
Thanks for the upload on nexus as well for those who need it, I am currently banned from talking in comments on steam :( and was wondering if this mod was compatible with courtyard and farmstead+.
Thanks for the response, i'll try puttting yours below them because I would rather the changes they made for those 2 areas but otherwise yours for everything else.
Hiya a little excited and soon try your mod but ask did it compatibility woth Vermintide and S island and nightmare mod? Because i love em bit if not i try without it
I'm not sure, if it changed the UI only then it's okay I guess and art of monsters, if it changes the monsters themselves and the spawns of monsters or anything mechanically then it probably won't work, you can try putting my mod on top of the modlist and the other mod below it and see what happens. ^^
16 comments
PS: this is not a one time battle nor a buff the enemy had at the time, I´ve done several dungeons by now and it happens most of the time, thats why I only play for a bit each time until this wears me down and uninstall haha, not particularly a hard mod but it is extremely unbalanced on some regards, so "exciting" is not the word I would use.
unless thats the idea, to make it RNG heavy and way less tactical... in which case this is what you looking for.
Random Buffs
Random Spawns
Random Boss Buffs
Rebalanced Bosses
I have a question, is that okay that in Nomad Wagon i got 5 precious trinkets from 6 granted?
Also, I have a problem, Shrieker, at first crashed ma game, and then destroyed my savefile, do you what can cause that?
Zenith trinket has description "On monster kill: Enemy party: loses 9 HP (25% chance)", but in reality hero party loses this HP
The tutorial plays fine but as soon as i reach the hamlet no buildings are in sight and the screen starts rapidly flickering in red and I have no idea why that is the case.
I have some skins and textures replacement downloaded but no real mods activated aside from this one is there a way to fix this ?
At the very least I must say I'm truly impressed with what I saw so far, the combat mechanic feel more faster and the monsters really put up more resistance compare to the vanilla version of them
I hope you enjoy this mod in particular, I think it's great and I can't play without it now.
There are still tweaks being done here or there, but overall, I think it's in a good spot.
Oh and if I don't respond here please add me on steam and we can talk about any potential issues!
https://steamcommunity.com/id/Exaelus/
Have fun!