Mod articles
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Only problem I know of this that the pretenders arts burst isn't localized properly, I know it's just a minor thing but I really need to take a break for awhile, you'll likely get a error message when you load it up but don't worry about that it's just because I put a riposte on the bounty hunter...
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Things have been going smoothly, just really posting to show that I'm still actually working on it.
I've got three heroes left to overhaul. This is also a goo time to let you know that I do not own any of the DLC so musketeer, self hurty boy, and snake hips won't be getting overhauled. Besides there's already too many heroes in the base game.
if you're wondering what I mean by that, there's 14 classes in fgo and 15 in darkest dungeon so I added an extra one, admittedly it's a little silly but I added a class that has more than likely been forgotten by 90% of the fan base. that or I could just use beast as a class
oh and I worked out adding the shadow servants to the game awhile back, so I've done 5 out of 10 of those and I've still got to overhaul s... -
I have some news. I have been working hard and figured out how to create new foes for to battle I have also decided on what the first major update will include.
-Rework for all hero classes
-Enemy encounters of all fate classes (Besides shielder foreigner and pretender)
-Rework some basic weaker enemies
this will be the first update but of course there will be more to come. But as for this first update please some weeks I can promise it'll be done before the end of April.
and I'd like to add that any input from anyone outside myself is greatly appreciated ... -
so the Big Q was lifted after manual review so I updated the mod and now I need a review again, so the very smart thing to do here is not add like one thing at a time.
so from now on I have Zero idea when the next update will be, I'm currently working on the shadow servant enemy. And after a lotta pain it's sorta working, it actually appears in the dungeon and I can attack it. But....it just passes it's turn every turn, if anyone has advice it'd be greatly appreciated.
I did use the crusaders anims for the enemy so I'm thinking the skills being combat rather than A.I might be breaking it, that or having the Brain of a cultist brawler
again any help on that front is greatly appreciated... -
I was going to upload the first update today, but the mod is quarantined : (
I think the reason for this is the skill icon images being an unusual type of image file that and or I went through steam first.
anyway because of this I am just gonna postpone the update to a later date, because well me updating it after requesting a manual review looks sus as hell.
But rest assured this is for the better, unless it takes like a whole month for review in which case I will be sad.
But anyway since this is the case whenever the next update drops you can expect.
-Hellion rework - Lancer class
-Hellion skin change (I'm not artist some these are more of a place holder than anything)
-New enemy - shadow servant saber
these a... -
At the moment I have only changed the Crusader to a saber, I may have forgotten to change the class name in localization. For now this is the mod
update probably be on Thursday.
changes coming: Fixed Localization, Lancer class ...