Darkest Dungeon
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Created by

ADeathKnight

Uploaded by

SharpEdge1

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About this mod

All limited use (Uses per battle) skills are refreshed after each wave in the Farmstead.

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The following skills will be refreshed after each wave in the Farmstead Endless Harvest:
* Antiquarian:
- Protect Me

* Crusader:
- Bulwark of Faith

* Flagellant:
- Exsanguinate
- Redeem

* Grave Robber:
- Toxin Trickery

* Hellion:
- Barbaric YAWP!

* Highwayman:
- Tracking Shot

* Jester:
- Solo
- Finale

* Leper:
- Withstand
- Revenge

* Man-at-Arms:
- Bolster

* Plague Doctor:
- Blinding Gas
- Emboldening Vapours

* Shieldbreaker:
- Serpent Sway


The GOAL of this mod is to allow more flexibility when choosing a party for long-term Farmstead runs.


Affects all levels of these skills (1-5) and other stats and effects remain unchanged.
This mod is compatible with other Farmstead mods, but incompatible with mods that modify any of the classes mentioned above.

Looking to even the odds with a REAL Farmstead challenge?
Check out my other Farmstead mods:
- Snakes in the Farmstead
- Bloodsuckers in the Farmstead