All limited use (Uses per battle) skills are refreshed after each wave in the Farmstead.
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The following skills will be refreshed after each wave in the Farmstead Endless Harvest: * Antiquarian: - Protect Me
* Crusader: - Bulwark of Faith
* Flagellant: - Exsanguinate - Redeem
* Grave Robber: - Toxin Trickery
* Hellion: - Barbaric YAWP!
* Highwayman: - Tracking Shot
* Jester: - Solo - Finale
* Leper: - Withstand - Revenge
* Man-at-Arms: - Bolster
* Plague Doctor: - Blinding Gas - Emboldening Vapours
* Shieldbreaker: - Serpent Sway
The GOAL of this mod is to allow more flexibility when choosing a party for long-term Farmstead runs.
Affects all levels of these skills (1-5) and other stats and effects remain unchanged. This mod is compatible with other Farmstead mods, but incompatible with mods that modify any of the classes mentioned above.