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- The Mender - Hero Class Mod
The Mender - Hero Class Mod
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Version1.7
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File information
Last updated
Original upload
Created by
AGuyNamedGuyNamedGuyUploaded by
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Activity logs
This page was last updated on 06 November 2020, 8:13PM
- Changelogs
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Version 1.7
- Skill Rename
- Bandage renamed to Treated Bandage
- Medicinal Herbs renamed to Medicinal Blend
- -An issue has been brought up with the names being too similar to the provisions, so some adjustments have been made. They’re called the same in the notes for clarity’s sake, but from this point on they’re named slightly differently
- Skills
- “Medicinal Herbs” (Medicinal Blend)
- Removed Disease resist
- Made Debuff clear chance based (20% at level 0 to 80% at max)
- -This change was made for two main reasons. One was that the skill still wasn’t quite balanced, but an equally big thing was the disease resist buff made a poor justification to buy it in the Guild. This change should keep the debuff clear from being too all-powerful, and make it a viable upgrade in the guild.
- “Bandage” (Treated Bandage)
- Healing reduced by 1-1
- -Basically the change made last time to reverse this was re-reversed. More in the next skill.
- Curative Gas
- Healing reduced down a “tier”
- -Harder to describe than for Bandage, but the basic idea is that the max healing potential for both healing moves is one lower than the Vestal’s. The idea here is that since the Mender’s a lot more versatile support-wise, her healing ability is at base less effective than the Vestal’s to compensate.
- Sling Shot
- Reduced damage to -75%
- -Just meant to make it more in-line with Dazzling Light. Technically less effective without the torch buff but stun capability is the same
- Diagnose
- Reduced dodge debuff to -10 through -15
- -I totally didn’t forget to change this and said I did, I have no clue what you’re talking about
- -Jokes aside, main reason for this is just to mitigate the utility a bit on the Mender. Still a mark after all, dodge debuff is just there as a little bonus
- Trinket
- Moss Treatment
- Removed debuff resistance
- Removed dodge debuff
- Now functions as a clone of the Chirurgeons charm
- General
- Removed custom tooltips
- -An odd glitch occurred where the Clear Horror and Clear Debuff showed up as blue strings in one case. However with the Butcher’s Circus update these strings should be in place. The tooltips would normally be kept, but a glitch keeps occurring that doubles the tooltip line, and the debuff chance rework would work better if the real tooltip were just kept. Hopefully the string glitch doesn’t happen too often
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Version 1.6
- Lots of changes here, every skill and almost every trinket has been adjusted to some degree. The main purpose of this update is to nerf the Mender to be taken down a peg, and to remove some weird aspects.
- SKILLS:
- Medicinal Herbs
- Removed healing
- Added disease resist buff
- Ultimately, the reason for this is that adding a debuff clear on a battlefield medicine equivalent was just too strong. However, the goal is to be able to keep a clear dot effect and clear debuff effect as available options, so to nerf the move it can no longer heal and thus safeguard against death’s door.
- Instead of working really well at death’s door prevention, Medicinal Herbs differs from Battlefield Medicine by doing well at solving DoT and Debuff combo skills
- Also the disease resist buff is there for something to progress when upgrading in the guild
- Sling Shot
- Fixed an oversight where the level 0 skill could target rank 4
- Fixed its sound effect not working
- Toxic Shot
- Now only targets enemy ranks 1, 2, or 3
- Crit progression fixed (now increases correctly)
- Blight damage bumped up to 3
- Damage modifier reduced to -65%
- Original intention was to be used as main source of damage, but Sling Shot now fills this role better
- Now functions as a standard blight attack
- Laudanum
- Stress resist buff removed
- Reduced stress heal to 5
- The reduced stress healing is intended to make the move more of a horror-clearer with some stress healing as a bonus
- Bandage
- Buffed back to standard Vestal healing (basically increased by 1 point)
- Diagnose
- Remove unstealth
- Increased DODGE debuff to -15
- Basically, now just a standard mark
- TRINKETS
- Heavy Ammunition
- Sling Shot DMG buff increased to +100%
- Added +25% DMG against marked
- Stun skill chance buff reduced to -25% (75% Stun Skill chance at level 0)
- Added Sling Shot: -5 ACC penalty
- Removed DODGE penalty
- Originally this update overhauled the stun into a damage skill with a minor stun chance, akin to the Abomination’s human stun skill, and this trinket would reverse it to a standard stun
- Instead, the situation is reversed: The skill’s a standard stun, while this trinket fully upends the move into one that’s focused on damage.
- Moss Treatment
- Lowered healing to 15%
- Changed disease resist to debuff resist
- With these additions, the trinket now essentially acts as a combination of the Debuff Amulet and Chirurgeons Charm
- Slime Treatment
- Increased healing to 25%
- DODGE buff reversed into -15 DODGE
- Now acts as an equivalent to Vestal’s Holy Tome of Healing, but with DODGE traded for HP because of the Mender’s defenses being inverted compared to Vestal.
- Honey Treatment
- Reduced healing buff to 10%
- Increased stress skills buff to 25%
- Removed DMG and ACC debuffs
- Added -15% Stun skill chance
- Added -25% Blight skill chance
- Now allows for focus on stress healing while sacrificing the utility of the offense moves
- Web Treatment
- A new (Rare) trinket!
- +33% Healing
- -10 ACC
- +10% Stress
- Honey treatment sounds the best for buffing stress healing (honey’s gotta taste good in Laudanum, right?), but that means there wouldn’t really be a strong healing option, so this trinket was added to rectify that
- Attuned Crystal
- Laudanum in inventory buff changed
- Removed healing buff
- Removed stress resist
- Increased stress heal buff to 25%
- Focuses fully on stress healing
- Medicinal Herbs buff changed
- Removed disease resist buff
- Not super useful, may as well clear the description clutter
- Crimson Court Set
- Apothecary’s Cap
- Removed stress skills buff
- Follows Vestal standard, 25% healing can go without a downside if the second effect is fairly minor
- Ban List
- Removed DMG buff
- Removed Stun buff
- Added +10 ACC
- Increased stress penalty to -15%
- Set Bonus
- Changed to +3 SPD
- Deathblow resist, didn’t fit too well before.
- The SPD is here to represent a sort of mastery, as she’s now much more efficient and adept at the job she had finally secured
- Also makes up for the offense focus of the ban list if you go for a support role
- CAMPING
- Cure
- Cost increased to 6
- Check-Up
- Cost increased to 6
- GENERAL
- Reduced movement to 1 backwards and 1 forwards
- Fixed trinket image white border issue
- Updated mod page descriptions
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Version 1.5
- -Fixed Clear Debuff and Clear Horror tooltip buffs from appearing
- -Fixed Clear Debuff and Clear Horror being labelled as buffs
- -Fixed several minor visual errors
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Version 1.4
- -Fixed bug where the “Clear Debuff,” “Clear Horror”, and “Has Antivenom in inventory” buffs would either display as blue strings or possibly flicker if other mods added the strings themselves. They should no longer cause conflicts
- -Medicinal Herbs no longer grants a debuff resist buff (thought this was already removed in the past, but now it's finalized)
- -Diagnose’s DODGE debuff has -3 less DODGE, to account for unstealth (since its otherwise identical to the Occultist’s mark/debuff ability)
- -Overall hp was lowered by 3 and dodge increased by 5 (for some reason 5 DODGE was already there). Now her defenses match the Houndmaster, and compared to the Vestal is less tanky but dodgier
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- Author's activity
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November 2020
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06 Nov 2020, 8:12PM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender (Legacy) [version 1.5]
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06 Nov 2020, 7:58PM | Action by: AGuyNamedGuyNamedGuy
Attribute change
File 'The Mender' changed to 'The Mender (Latest Update)'.
File 'The Mender (Latest Update)' description changed.
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06 Nov 2020, 6:34AM | Action by: AGuyNamedGuyNamedGuy
Attribute change
Mod version changed to 1.7.
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02 Nov 2020, 5:06AM | Action by: AGuyNamedGuyNamedGuy
Attribute change
Description changed.
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02 Nov 2020, 5:02AM | Action by: AGuyNamedGuyNamedGuy
Changelog added
Change log added for version 1.7
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02 Nov 2020, 5:01AM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender [version 1.7]
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01 Nov 2020, 1:14AM | Action by: AGuyNamedGuyNamedGuy
Attribute change
Description changed.
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01 Nov 2020, 12:40AM | Action by: AGuyNamedGuyNamedGuy
Changelog added
Change log added for version 1.6
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01 Nov 2020, 12:34AM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender [version 1.6]
October 2020
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03 Oct 2020, 12:56AM | Action by: AGuyNamedGuyNamedGuy
Attribute change
File 'The Mender' category changed to Old versions.
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03 Oct 2020, 12:56AM | Action by: AGuyNamedGuyNamedGuy
Attribute change
File 'The Mender Class' changed to 'The Mender'.
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01 Oct 2020, 1:01AM | Action by: AGuyNamedGuyNamedGuy
Changelog added
Change log added for version 1.5
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01 Oct 2020, 12:59AM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender Class [version 1.5]
September 2020
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09 Sep 2020, 7:07AM | Action by: AGuyNamedGuyNamedGuy
Changelog added
Change log added for version 1.4
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09 Sep 2020, 7:04AM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender [version 1.4]
August 2020
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15 Aug 2020, 4:55PM | Action by: AGuyNamedGuyNamedGuy
Changelog added
Change log added for version 1.31
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15 Aug 2020, 4:53PM | Action by: AGuyNamedGuyNamedGuy
File added
The Mender [version 1.31]
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13 Aug 2020, 2:58AM | Action by: AGuyNamedGuyNamedGuy
Primary image changed
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13 Aug 2020, 2:57AM | Action by: AGuyNamedGuyNamedGuy
Mod image added
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13 Aug 2020, 2:56AM | Action by: AGuyNamedGuyNamedGuy
Mod image added
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- Mod page activity
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April 2024
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27 Apr 2024, 9:09PM | Action by: Tommicost
Endorsed
'The Mender - Hero Class Mod'
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15 Apr 2024, 8:32AM | Action by: Mhyogrind
Endorsed
'The Mender - Hero Class Mod'
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04 Apr 2024, 3:10AM | Action by: PascalsLastBet
Tracked
'The Mender - Hero Class Mod'
March 2024
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04 Mar 2024, 1:27AM | Action by: warsuol
Endorsed
'The Mender - Hero Class Mod'
February 2024
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18 Feb 2024, 6:30PM | Action by: Wolfspirittristan
Tracked
'The Mender - Hero Class Mod'
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06 Feb 2024, 2:49AM | Action by: Ultravirile
Endorsed
'The Mender - Hero Class Mod'
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01 Feb 2024, 1:29PM | Action by: necrolite
Untracked
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01 Feb 2024, 11:41AM | Action by: necrolite
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'The Mender - Hero Class Mod'
January 2024
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24 Jan 2024, 5:26PM | Action by: HereForTheStory
Endorsed
'The Mender - Hero Class Mod'
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14 Jan 2024, 9:04AM | Action by: warrioroffate
Endorsed
'The Mender - Hero Class Mod'
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12 Jan 2024, 1:54AM | Action by: jogospleyer
Endorsed
'The Mender - Hero Class Mod'
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02 Jan 2024, 4:00PM | Action by: laytblu
Endorsed
'The Mender - Hero Class Mod'
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01 Jan 2024, 5:55PM | Action by: Psaimani
Untracked
'The Mender - Hero Class Mod'
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01 Jan 2024, 7:28AM | Action by: Psaimani
Tracked
'The Mender - Hero Class Mod'
December 2023
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22 Dec 2023, 2:35AM | Action by: lilcutthroat333
Endorsed
'The Mender - Hero Class Mod'
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18 Dec 2023, 8:28PM | Action by: DaveTheHumanBean
Endorsed
'The Mender - Hero Class Mod'
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17 Dec 2023, 4:19AM | Action by: StipBit
Endorsed
'The Mender - Hero Class Mod'
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16 Dec 2023, 12:54AM | Action by: evan54769
Endorsed
'The Mender - Hero Class Mod'
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14 Dec 2023, 6:20PM | Action by: Vicker44
Tracked
'The Mender - Hero Class Mod'
November 2023
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29 Nov 2023, 5:57PM | Action by: person1999
Endorsed
'The Mender - Hero Class Mod'
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