Darkest Dungeon

Daughters of the Fours - Third




Survivalist (Early utility)

Playstyle:

The equivalent of the Antiquarian in usefulness but with end-game mindset instead. She's designed for those who likes resource management, gaining the best outcome and out-combat tools.

Weak in early level but with the strongest Camping skills in game. She can provide a huge advantage to her allies with only camping (and since she provides an additional log, this means more camping opportunities), so losing her while going in dungeon doesn't means too much for your roaster.
She can stack additional provisions, heirlooms and can loot extra Crest for each curio looted. This means she can increase your upgrading speed by a great amount.

But unlikely the Antiquarian (and the others daughters) she can reach max. skill levels without upgrading the Guild and when she reaches her max. upgrade she becomes God-tier support class unlike her trash-tier low level phase. But keep in mind that her cost are "specials".

Beware of her 0~4 skills (which can be reached in the beginning without any upgrading requirement) which instead improving, changes its effect to another different.


Skill Celling Easiest


Unique features within daughters:

  • Can stack +33% of provision, torchs and shovels (after entering the dungeon)
  • Can stack +33% of heirlooms
  • Can stack +100% of Crest instead
  • Each curio loot-interaction provides 1 additional Crest
  • After each battle she loots 2 additional provision/food
  • Can stack +1 Trapezohedron
  • Brings 1 additional camp log
Unique upgrading behavior:

  • Almost all her skill from 0~4 (except frypan) doesn't require leveling her resolve level
  • Each "non leveling" 0~4 skill doesn't improve its effect but changes the effect itself (see skills section for more info)
  • Her max. skills (5) cost Crest instead of Gold
  • Her max. skills (5) doesn't requires upgrading the Guild at max
  • Some camping skills of her cost additional Crest


Difficulty:

The weakest class in game until she reach her max. potential.
Outside that, she's the most straight forward and easiest to learn of them four. In combat supports or deals damage in preference, while outside battle she can camp 1 time additionally and can collect extra Crest for investment.

Third's Virtue: Expendable
  • 100% chance to trigger in each resolve check
  • Increase max HP a little
  • Decrease her DD resist to 0


Skills:
(Vanilla comp. friendly ver.)



Just Rightly
Positions:
◉ ◉ ○ ○
Targets:
◉ ◉ ◉ ◉

Rank 1: +DMG to Unholy +DMG vs stunned
Rank 2: +DMG to Human +DMG vs stunned
Rank 3: +DMG to Eldritch +DMG vs stunned
Rank 4: +DMG to Beast +DMG vs stunned
Rank 5: High Dmg +DMG vs stunned
Perma healing from eat buff (group others)
Posible Rank 4→5 cost: 25 Crest


Improvised Machinery
Positions:

Targets:
◉+◉+◉+◉

Rank 1: +DMG to Unholy
Rank 2: +DMG to Human
Rank 3: +DMG to Eldritch
Rank 4: +DMG to Beast
Rank 5 ( Targets: ◉ ◉ ◉ ◉ ): Highest Dmg mod / Low Acc.
Perma healing from eat buff (group others)
Posible Rank 4→5 cost: 25 Crest


Corrupted Bleed
Positions:

Targets:
◉ ◉ ◉ ◉

Rank 1: Low dotBleed (3rds)
Rank 2: Low dotBlight (3rds)
Rank 3: High dotBleed (1rds)
Rank 4: High dotBlight (1rds)
Rank 5: All the effects from 1~4 rank
Perma healing from eat buff (group others)
Posible Rank 4→5 cost: 25 Crest


Prevention Aid
Positions:
◉ ◉ ○ ○
Targets:
◉ ◉ ◉ ◉

Rank 1: Cure Blood/Blight + Increase Blood Rest + Heals
Rank 2: Cure Blood/Blight + Increase Blight Rest + Heals
Targets:
◉+◉+◉+◉
Rank 3: Cure Blood/Blight + Increase low Blood Rest (all party) + Heals
Rank 4: Cure Blood/Blight + Increase low Blight Rest (all party) + Heals
Positions:
○ ○
Rank 5: All effects
Posible Rank 4→5 cost: 25 Crest


Forbiden Arts
Positions:
◉ ◉ ○ ○
Targets:
◉ ◉ ◉ ◉

Rank 1: Free damage dealer (add 1 round to herself) +dmg Marked8 +DMG to Unholy
Rank 2: Free damage dealer (add 1 round to herself) +DMG to Human
Rank 3: Free damage dealer (add 1 round to herself) +DMG to Eldritch
Rank 4: Free damage dealer (add 1 round to herself) +DMG to Beast
Rank 5: Free damage dealer (add 1 round to herself) +dmg on marked. (4 uses per battle)
Posible Rank 4→5 cost: 25 Crest


Stolen Banner
Positions:
◉ ◉
Targets:
◉+◉+◉+◉

Rank 1: Increase Prot and -stress from Unholy
Rank 2: Increase Prot and -stress from Human
Rank 3: Increase Prot and -stress from Eldritch
Rank 4: Increase Prot and -stress from Beast
Rank 5: Increase Prot and -stress
Posible Rank 4→5 cost: 25 Crest


Frypan of Power
Positions:

Targets:
◉+◉+◉+◉

Rank 1~4: Stun + Low stun chance rest of the group
Rank 5: Acceptable stun chance
Posible Rank 4→5 cost: 25 Crest



Sacrifice
Positions:
◉ ◉ ◉ ◉
Targets:
◉ ◉ ◉ ◉

Rank 1: Sacrifice self to MaxHeal HP & stress the target



Camping Skills:

  • Masterful Encourage: Improvised version of Encourage - Cost 2
  • Masterful First Aid: Improvised version of First Aid - Cost 2
  • With one eye opened: Prevent night ambush - Cost 0
  • Midnight Scouting: Increase a lot the Scouting chance + increase monsters surprised chance - Cost 5
  • Hidden Advantage: Resolve Exp. increase + Increase some first round stats + Provision heal increased a huge amount - Cost 7
  • All ready: Resolve Exp. increase + small stats ups - Cost 7
  • Last night: Increase Resolve Exp. by huge amount (1 round) - Cost 12

Article information

Added on

Edited on

Written by

setanagato

0 comments