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RedRoryOTheGlen

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RedRoryOTheGlen

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6 comments

  1. Joosp
    Joosp
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    Hi! I really dig this mod a lot and I love that it reintroduces a lot of the classic CRPG control options back in, really just makes the experience feel more complete even if it's something I only use on occasion for fun or to look around while automatically walking or riding.

    Could there be an option for disabling your point of view being centered when you enter Cursor Mode like vanilla DFU? I really like a lot of the features but having my view suddenly snapped gets disorienting when I enter Cursor Mode just to click on something in the UI. I assume it would require Auto Pitch be disabled as well. I would really appreciate it if so!
    1. RedRoryOTheGlen
      RedRoryOTheGlen
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      Yeah, the cursor mode scheme was mostly made to be played as the "main" scheme with the Free Look module for looking up and around since that's independent of the "game camera" angle. When I get a chance to review this mod, I'll see if there's anything I can do about that.
  2. Sh1ro13
    Sh1ro13
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    This mod is great, and I love the name as well!
    1. RedRoryOTheGlen
      RedRoryOTheGlen
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      Cheers! Glad you think so!
    2. Sh1ro13
      Sh1ro13
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      Are you by chance referencing the slithy toves? or perhaps mome raths? (they outgabe btw)
    3. RedRoryOTheGlen
      RedRoryOTheGlen
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      Just a small bout of mimsy on my part. Was feeling uffish that day.