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Dodge Module 2.1
Fixed sheath state bug when exiting dodge.
Dodge Module
First release of the dodge module. This is part of my larger combat overhaul project, which can be found on the DFunity forum.
Fixed bug where player was not vulnerable during the short feign window on early dodge release.
Adds a mod setting to adjust Fatigue cost from 0 to 10 times the normal cost.
Added dodge camera smoothing and settings.
Dodge Module 1.4
Removed redundant timers, added switches to block attacking until dodge key is fully released, added unique subtle dodge sound.
Dodge Module 1.41
One small change to dodge switch. Sorry.
Dodge Module 1.42
Few more code changes for better mechanics/code flow.
Dodge Module 2.0
Bug smashing changes,