Bug reports
- 1
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
Prevents Loading of Loose WorldData Version: Beautiful Cities of Daggerfall - Version 0.3.2 Not a bug Priority: Not set | Not a bug | 1 | Beautiful Cities of Daggerfall - Version 0.3.2 | Not set | |
Ripmore won't load Version: Beautiful Cities of Daggerfall - Version 0.3.2 Fixed Priority: Not set | Fixed | 0 | Beautiful Cities of Daggerfall - Version 0.3.2 | Not set | |
some buildings have another random name/ cant find my house Version: Beautiful Cities of Daggerfall - Version 0.3.2 Not a bug Priority: Not set | Not a bug | 3 | Beautiful Cities of Daggerfall - Version 0.3.2 | Not set | |
Closed
New Update disables changes to city layouts
Version: Beautiful Cities - Archaeologists Guild Patch - Version 0.3.0
Not a bug
Priority: Not set
|
Not a bug | 3 | Beautiful Cities - Archaeologists Guild Patch - Version 0.3.0 | Not set | |
Closed
No Bards Guild Halls
Version: Beautiful Cities of Daggerfall - Version 0.2.4
Fixed
Priority: Not set
|
Fixed | 1 | Beautiful Cities of Daggerfall - Version 0.2.4 | Not set | |
Closed
No Archeologist Guild Halls
Version: Beautiful Cities of Daggerfall - Version 0.2.3
Fixed
Priority: Not set
|
Fixed | 4 | Beautiful Cities of Daggerfall - Version 0.2.3 | Not set | |
Closed
Fighters Guild becomes a Knight Order with this mod
Version: Beautiful Cities of Daggerfall - Version 0.2.1
Fixed
Priority: Not set
|
Fixed | 2 | Beautiful Cities of Daggerfall - Version 0.2.1 | Not set | |
Closed
Temples in cities become either nothing or "Fighter's Trainers" buildings
Version: Beautiful Cities of Daggerfall - Version 0.1.2
Fixed
Priority: Not set
|
Fixed | 1 | Beautiful Cities of Daggerfall - Version 0.1.2 | Not set |
- 1