0.0.15: Minions will follow you through area transitions. 0.0.14: Finish implementing limited magnitude scaling. A minion's health, as well as skeleton & zombie melee weapon quality, scales with the player's stats & skills and the spell's magnitude.
Expose the skill associated with necromancy effects to the config so that people can set something else; change structure so that it hopefully works with mod manager install
change value of corpse item so it no longer conflicts with Kleptomania (may cause loss of existing corpse items in old saves - don't know. Use console to get corpses back)