I placed the textures into the folder mentioned in the directions, but the vanilla compass still appears. I verified that the textures were not over-written and no other mod touches that part of the UI. To be sure, I disabled every mod and started a new game and the vanilla compass still appears. I also downloaded the mod again and copied the two textures:
COMPASS.IMG.PNG and COMPBOX.IMG.PNG
to the following folder:
DaggerfallUnity_Data/StreamingAssets/Textures/Img
Again, the compass remains vanilla. Any ideas on what might be happening here to prevent this from working? I'm playing on Linux, if that is somehow a factor. However, there is another mod I use that replaces the textures used for health, stamina, and magicka and they use the same folder and file naming convention and they work fine. The mod is: https://www.nexusmods.com/daggerfallunity/mods/865
subtle but fits the style of the menus perfectly, thanks for this!
for anyone else who might have gotten confused like I was, you don't drop the textures into StreamingAssets/Textures, it needs an additional folder, so in the end you're dropping it to:
2 comments
I also downloaded the mod again and copied the two textures:
COMPASS.IMG.PNG
and
COMPBOX.IMG.PNG
to the following folder:
DaggerfallUnity_Data/StreamingAssets/Textures/Img
Again, the compass remains vanilla. Any ideas on what might be happening here to prevent this from working?
I'm playing on Linux, if that is somehow a factor. However, there is another mod I use that replaces the textures used for health, stamina, and magicka and they use the same folder and file naming convention and they work fine.
The mod is:
https://www.nexusmods.com/daggerfallunity/mods/865
for anyone else who might have gotten confused like I was, you don't drop the textures into StreamingAssets/Textures, it needs an additional folder, so in the end you're dropping it to:
StreamingAssets/Textures/IMG/<pngs here>