This page was last updated on 23 April 2025, 9:36PM
Changelogs
Version 1.4.1
Migrated to DET 1.0.0
Version 1.4.0
Overhauled desert villages, towns, and temples
Version 1.3.2
Expanded farms to 1x2, 2x1, or 2x2
Expanded wealthy manors to 2x3, 3x2, or 3x3 (and began to overhaul them)
Additional corrections to building data. Again, there's a small chance of missing questors in ongoing quests.
Version 1.3.1
Reverted most building names and quality to match vanilla. Important note: This involved wide-scale changes to building data, which may make questors disappear from in-progress quests. Make sure to complete on-going quests before updating.
Version 1.3.0
All High Rock town blocks remade with navigable streets
Village blocks added to town peripheries
Full compatibility with Taverns Redone, Soldiers' Luxury, Lively Cities, and Finding My Religion
New crops added by Ninelan
Version 1.2.4
Fixed Akatosh Chantry/Order of the Hour bug from vanilla Daggerfall
Began work on town cross streets
Version 1.2.3
More varied farm layouts
Version 1.2.2
Better Archaeologists Guild compatibility
Version 1.2.1
Added farms to the outskirts of all villages and towns in both High Rock and Hammerfell
Version 1.2.0
Added Ninelan's chimneys and winter smoke to all buildings with fireplaces
Added Cliffworms' Finding My Religion temples (and more temple variants)
Added Kamer's windmills to farms
Added trees to hills and terrain
Version 1.1.1
Bug fix: Small taverns now sell you room and board
Bug fix: No more cross-dressing Lord Kilbars
Version 1.1
Overhauled village temple blocks
Added additional general store block variants
Villages now sometimes have farms on the outskirts