Randomize equipped weapon on every kill or every X seconds
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A simple mod to randomize your equipped weapon. There are two versions included: one which randomizes your weapon every time an enemy dies, and one which randomizes your weapon every X seconds.
The random weapon generation functions as follows:
Pick a random number between the lower and upper bounds as set in the mod settings (default 1 - 30)
Generate a random weapon as if that number was your level and you have just found random loot
Unequip and delete the previously equipped weapon, equip the new weapon
Mod settings will allow you to tweak your experience as desired. The default weapon generation setting (1-30) means you'll mostly be rolling iron and steel with some occasional high tier gear, but you can crank up the upper and lower bounds so you're almost always getting Daedric, or set one or both of the bounds to use your current character level so your RNG improves as you level up. The Timer version of the mod also allows you to choose how often the weapon swaps, in seconds. Default is every 5.
Works with all Vanilla weapons - swords, axes, bows, etc. It will also force you to use Hand to Hand if it generates arrows. This is mostly intended, since I both wanted to make sure players have ammunition for bows and also wanted to make sure there's a chance you wouldn't end up with a weapon.
From my testing, it currently only works with Vanilla weapons - I may try to update it in the future to work with modded weapons as well.