I'm also getting the flashes. If it's a conflict with a mod, I'm not sure with what it would be. I don't even have that many mods (21), so I'll post a list of them in their load order for posterity. https://i.imgur.com/mcF9p0I.png
This mod seems to have an odd habit of making the terrain vanish in mountainous areas. Any idea why? It might have something to do with World of Daggerfall. Sometimes it works nicely, other times I have to disable the terrain mod for WOD.
The lightning flashes from this seem to happen at random intervals even long after the thunder and lightning has finished. I can be walking around a town on a completely clear day and still get the flashing effect from the lightning that was happening the other day.
Ver 2.3.3 of this mod on DFU 1.1.1, anyone else getting that?
Hmm, strange I haven't seen this. I'll look into it when I cycle back around to working on Dynamic Skies. In the meantime I'm betting you can use the set_weather console command to turn them off.
I have this too and after some testing I narrowed it down to a conflict with Transparent Windows, it's consistent when entering and exiting a building during a thunderstorm. The set_weather command doesn't fix it but it does prevent it if you change the weather before exiting.
Ah, in that case I recommend filing a bug report over at Transparent Windows. That mod does things entering and exiting buildings that I don't understand.
I have it as well and I dont use transparent windows mod. The flashes even occur in the dungeons, which I found out recently. And during the day, where they look like orange flashes.
For the DREAM - Sky compatibility mod file, the correct link is https://www.nexusmods.com/daggerfallunity/mods/664 The link currently used in the Requirement section of the description page is dead outdated.
They shouldn't interact in any way, but you never know with DFU. What's the odd behavior? If you're just loading into a void, it might be because of a base DFU bug that doesn't allow you to load any saves made inside buildings in modded city blocks. In other words, save outside.
157 comments
https://i.imgur.com/mcF9p0I.png
Ver 2.3.3 of this mod on DFU 1.1.1, anyone else getting that?
If any more information is required, I'm more than willing to help.
Haven't tried to resolve anything yet via console commands, next time I get the issue I'll try to fiddle around a bit.
Thank you for your excellent and hard work @carademono, try to enjoy your holidays.
The link currently used in the Requirement section of the description page is dead outdated.
could it be the hd dynamic add oncausing conflict, or does daggerfall have long winters lol