Excited for the upcoming update (take your time of course!), I've been continuously using this even with conflicting mods because I enjoy having it that much.
I never used this mod because of the incompatibilities with other mods. Now it's worked on again, I'm so eager to see it fixed so I can use it :)
Could you make the exterior windows to emit light at night or is this out of scope for this mod? They are yellow at night but don't emit any light. Also I'm not sure of the impact on performances since each light source must be unidirectional. Maybe it should not cast shadows to avoid FPS drop or maybe it should be optional?
Anyway, interesting mod that I'll follow for sure.
This is an absolutely amazing mod, my only concern is incompatibility with Real Grass, specifically pixelated real grass, where for whatever reason grass ends up inside some homes.
Any chance at that being patched? I saw you returned to working on the mod.
No problem! That's great to hear! There's also this mod I'd love to use with Transparent Windows which also has compatibility issues, https://www.nexusmods.com/daggerfallunity/mods/376?tab=posts
Not too sure how easy it'd be to implement compatibility for this, though.
Hi I have returned and will be working on the mod in order to fix the outstanding issues but I can't replicate this one. Are you able to outline some steps so I can reproduce this issue? It may be a mod conflict but I would need to know your mod list to track it down, thanks
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Now it's worked on again, I'm so eager to see it fixed so I can use it :)
Could you make the exterior windows to emit light at night or is this out of scope for this mod?
They are yellow at night but don't emit any light.
Also I'm not sure of the impact on performances since each light source must be unidirectional. Maybe it should not cast shadows to avoid FPS drop or maybe it should be optional?
Anyway, interesting mod that I'll follow for sure.
Any chance at that being patched? I saw you returned to working on the mod.
Not too sure how easy it'd be to implement compatibility for this, though.
I am using Dynamic Skies.
Edit: ...Nevermind, I didn't realize how much the wooden walls differed from the wooden floor textures