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JehutySpeaks

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JehutySpeaks

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About this mod

Re-orders the vanilla quests so they're given in a much more reasonable order.

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Changelogs
PLEASE STOP USING THE GOG CUT
PLEASE STOP USING THE GOG CUT
PLEASE STOP USING THE GOG CUT


**WARNING: This mod replaces QuestList-Classic.txt. Not compatible with any other mod that replaces this file!!**


Do you hate being sent to kill mummies and daedroths right after joining a guild?

Do some quests seem ridiculously difficult for a level 1 character?

Do you want a more natural progression for quests, starting with easy ones and working up to harder ones?

Behold,

Vanilla Quests Reranked!

Every guild, temple, and commoner/merchant quest in Daggerfall has been re-evaluated according to the danger it presents. No more absurdly hard quests for a new character!

In addition, the following quests have been disabled by VQR. You can enter the file and remove the hyphens before each quest name to re-enable them if for some reason you actually wanted to experience them:

A0C00Y08, The Assassin
A0C00Y16, Missing Person Case
A0C41Y18, The Mummy's Finger
K0C00Y06, A Mix-Up
K0C01Y10, Background Information

NOTE: Some guilds, like the Fighters Guild and Knightly Orders, will have VERY FEW quests at the starting rank. They just didn't program many low-risk quests for them! Perhaps you'd like to install some quest packs while you're here?

ANOTHER NOTE: This mod does not alter what monsters will be randomly generated in dungeons. It's possible that you could be sent to a vampire coven or something on your first quest! I can't help that!

Special thanks to TheLacus, who does not get nearly enough credit for designing the VSCode plugin for editing DFU quests. It makes writing quests far easier than it otherwise would be.