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John Doom

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JohnDoom

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31 comments

  1. 12345zyabq
    12345zyabq
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    • 2 kudos
    John doom is the worst modder for DFU
    1. Rodderick90
      Rodderick90
      • supporter
      • 10 kudos
      No he's not, he's just absent.
      The worst is that imsobadatnicknames. Their mods will break your saves, some of Jons just don't work right, need updates.
  2. Aeronic
    Aeronic
    • supporter
    • 0 kudos
    Like others have mentioned, I cannot use Pickpocket mode while in Dungeons with this mod installed.
    1. General209
      General209
      • member
      • 0 kudos
      I have a patched version on the Daggerfall Forums in the thread for this mod for this + a couple of other additions. You have to compile it yourself though due to the permissions on the mod.
    2. SuicidalBomb
      SuicidalBomb
      • supporter
      • 0 kudos
      Can you link to that forum thread General?
  3. Boyareen
    Boyareen
    • member
    • 0 kudos
    It's literally impossible to lockpick doors with this mod
  4. TrabberShir
    TrabberShir
    • member
    • 0 kudos
    Is it possible to enable overriding the default? For example by holding the associated function key while clicking.

    It feels like that would provide a solution/workaround for most if not all future mod conflicts and allow odd pairings for role play purposes (sneaking while talking to criminal contacts in town for example).
    1. Etern4lSaiy4n
      Etern4lSaiy4n
      • member
      • 0 kudos
      this. i cant go into steal mode because of this mod even though its very convenient over all.
  5. willnex
    willnex
    • member
    • 0 kudos
    When using the sneak/crouch mod, with this, I cannot employ Sneak tactics, or pick locks in dungeons. Also, it doesn't appear to work with the Penwick papers mod.  Could this be a load order issue?
    1. XMadManJazzaX
      XMadManJazzaX
      • member
      • 1 kudos
      Came here to second this, steal mode isn't the default for doors it seems, reverting to info mode.
    2. Espio419
      Espio419
      • supporter
      • 0 kudos
      Same issue with me.
    3. DarianStephens
      DarianStephens
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      • 143 kudos
      The same is happening here, except I'm not using the sneak/crouch mod.
    4. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      Yep completely breaking lockpicking on my end too
    5. AironNeil
      AironNeil
      • member
      • 0 kudos
      Same here, only does it in dungeons though. I can't pick locked doors in dungeons because it only does info mode. Doesn't matter if sneak/crouch mod is enabled or not.
  6. JokeDeity
    JokeDeity
    • supporter
    • 1 kudos
    I love the concept of this mod, but it breaks the functionality of Darker Dungeons by preventing you from stealing torches or oil.  :(
    1. ronyalan
      ronyalan
      • member
      • 14 kudos
      small price to pay for salvation 
    2. JokeDeity
      JokeDeity
      • supporter
      • 1 kudos
      Agree to disagree.  I like the immersion of darker dungeons a lot more than what this mod does.  I almost never need to switch interaction mode to begin with, so this was a pretty small tweak for me, darker dungeons is the far bigger bang for my buck IMO.
    3. JohnDoom
      JohnDoom
      • member
      • 24 kudos
      I'll see if I can fix it in a future update :)
    4. TheShadow2077
      TheShadow2077
      • supporter
      • 2 kudos
      A cheap fix would be to add a option to disable it in dungeons?
  7. ronyalan
    ronyalan
    • member
    • 14 kudos
    Holy chit

    this could be a game changer MOD. Making daggerfall much better

    Good luck brother
  8. NordmanR
    NordmanR
    • member
    • 9 kudos
    Awesome mod!  How does one set icons to "classicXhair"?
    1. JohnDoom
      JohnDoom
      • member
      • 24 kudos
      Check the "Advanced" tab when you start the game :)
    2. NordmanR
      NordmanR
      • member
      • 9 kudos
      Thank you, now it's perfect :)
  9. Soreshy
    Soreshy
    • supporter
    • 0 kudos
    Almost perfect. I wish info mode (the eye) was the default mode (instead of the grab mode) when exploring the cities when there's no nearby objects, doors or people to interact with.
    I cannot even manually go to the info mode with this mod enabled, therefore I don't think I can use this just yet.
    I personally use that mode a lot, just clicking on every building I see to reveal them in my map. Sometimes I even use it on people, so I don't have to open the dialogue box in order to know if it's the person I'm looking for.

    I'll still endorse the mod! Even if I won't use it for now, you're on the right track and still did a great job implementing this.
    Keep up the good work, hopefully I'll see this mod back in my game soon. I really like it^^
    1. JohnDoom
      JohnDoom
      • member
      • 24 kudos
      I'm aware of these issues, I'm working on them for the next update :)
    2. Soreshy
      Soreshy
      • supporter
      • 0 kudos
      Oooh I'm happy to hear that, thank you!
      Can't wait, I'll put this mod to my tracking list so I won't miss the update^^
    3. JohnDoom
      JohnDoom
      • member
      • 24 kudos
      Mod updated! :)
    4. Soreshy
      Soreshy
      • supporter
      • 0 kudos
      Amazing! I just tested it and now it's at a state where I can keep it in my game, thank you! :)

      Are you going to implement a range check that determines whether speech mode or view mode is the right one when you aim at an npc?
      After that the mod would be perfect!^^

      (I know you said you were aware of these issues and are working on them, but I wasn't just sure if you saw this as an issue/if it was something you're working on)
    5. JohnDoom
      JohnDoom
      • member
      • 24 kudos
      I'm thinking about it, possibly in the future :)
  10. deleted131028143
    deleted131028143
    • account closed
    • 1 kudos
    This is awesome. My interactivity with the game world just increased by 100%.