FEATURES:
- you acquire a shop/tavern by "buying" its acquisition contract;
- the contract's value is based on the building's quality (1-20) multiplied by 10000;
- at the start or each month, you get a share (contract's value / 12 months)...
- ...and the value changes according to the player's merchantile skills;
- you can take goods/rooms for free and rename your buildings' name;
TODO:
- fix contract spawning when using identify;
- acquire houses;
- free repairs;
- change shopkeeper;
- customize buildings (maybe with Decorator);
- sell contract;
- fix conflict with "Limited Gold".
- you acquire a shop/tavern by "buying" its acquisition contract;
- the contract's value is based on the building's quality (1-20) multiplied by 10000;
- at the start or each month, you get a share (contract's value / 12 months)...
- ...and the value changes according to the player's merchantile skills;
- you can take goods/rooms for free and rename your buildings' name;
TODO:
- fix contract spawning when using identify;
- acquire houses;
- free repairs;
- change shopkeeper;
- customize buildings (maybe with Decorator);
- sell contract;
- fix conflict with "Limited Gold".